Requiem: Avenging Angel in d3d mode with 1280x960x16 runs 60 fps constantly.
Requiem: Avenging Angel in 3dfx (nGlide) with mode 1680x1050x32 runs 40 - 35 fps.
Heretic II in OpenGL at 1680x1050x32 runs 60 fps and 3dfx (nGlide) in (DX9) 1680x1050x32 runs 60 fps
and i think its problem with 3dfx version of Requiem: Avenging Angel or just because its newely supported by nGlide and in continue of development?
Report bugs, errors, problems, etc.
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