Counter-Strike 1.0 help

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marianoryu
Posts: 14
Joined: Fri Feb 12, 2016 3:03 pm

Counter-Strike 1.0 help

Post by marianoryu »

I'm trying to run WON Counter-Strike 1.0 ("cstrike.exe" version 1.5.0.0) because of the Hazard Course and other specific mods like Holy Wars, Opposing Force CTF, Wanted!, etc., but I can't manage for it to run in a window larger than 1024x768. Anything greater I try from the configurator and the game tells me my graphics card can't handle these settings.

I'm stumped here, so any help is welcome!
Gamecollector
Posts: 1067
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: Counter-Strike 1.0 help

Post by Gamecollector »

Post a screenshot for the configuration/video/video modes screen.

The HL engine not supports the 1280×1024 resolution. And the 1600×1200 support is added in the 1.0.0.5 patch IIRC.
ASUS P4P800 SE, Pentium4 3.2E/2 GiB DDR400 (3-3-3-8), Sapphire Radeon HD3850 AGP, 2 Voodoo2 12 MB (SLI), Audigy 2 ZS.
Windows XP SP3 Pro Rus (w/o the POSReady hack), Catalyst 14.4, Voodoo2 W2k 1.02.00 drivers.
marianoryu
Posts: 14
Joined: Fri Feb 12, 2016 3:03 pm

Re: Counter-Strike 1.0 help

Post by marianoryu »

Screenshots as asked.

I set up nGlide to force it to run at 60 Hz, because for some reason, it will only run at 24 Hz otherwise.

I have also tried patching to 1.0.0.5, but I still get the same error message for 1600x1200.
Attachments
Counter-Strike configuration
Counter-Strike configuration
Half-Life 10_8_2021 9_37_49 AM.png (190.97 KiB) Viewed 208252 times
nGlide configuration
nGlide configuration
nGlide 0.95 configurator 10_8_2021 9_37_16 AM.png (6.16 KiB) Viewed 208252 times
Gamecollector
Posts: 1067
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: Counter-Strike 1.0 help

Post by Gamecollector »

Hmm...
Try Voodoo2 ICD 1.0.0.438 with the 1600×1200 resolution (CS 1.0.0.5).
Copy 3dfxvgl.dll to the gldrv subdirectory. Edit gldrv\drvmap.txt -- add "gldrv\3dfxvgl.dll Voodoo2 ICD" string to this file. Then select "OpenGL", "Voodoo2 ICD" and "1600×1200" in the video mode screen.
ASUS P4P800 SE, Pentium4 3.2E/2 GiB DDR400 (3-3-3-8), Sapphire Radeon HD3850 AGP, 2 Voodoo2 12 MB (SLI), Audigy 2 ZS.
Windows XP SP3 Pro Rus (w/o the POSReady hack), Catalyst 14.4, Voodoo2 W2k 1.02.00 drivers.
marianoryu
Posts: 14
Joined: Fri Feb 12, 2016 3:03 pm

Re: Counter-Strike 1.0 help

Post by marianoryu »

Here's what happens.
Attachments
Counter-Strike 10_8_2021 11_44_39 AM.png
Counter-Strike 10_8_2021 11_44_39 AM.png (89.96 KiB) Viewed 208246 times
Gamecollector
Posts: 1067
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: Counter-Strike 1.0 help

Post by Gamecollector »

HLCS.JPG
HLCS.JPG (49.66 KiB) Viewed 208245 times
Above settings were used?

I can't test the 1600×1200 resolution, my monitor is 1280×1024. So I'm out of options...
ASUS P4P800 SE, Pentium4 3.2E/2 GiB DDR400 (3-3-3-8), Sapphire Radeon HD3850 AGP, 2 Voodoo2 12 MB (SLI), Audigy 2 ZS.
Windows XP SP3 Pro Rus (w/o the POSReady hack), Catalyst 14.4, Voodoo2 W2k 1.02.00 drivers.
marianoryu
Posts: 14
Joined: Fri Feb 12, 2016 3:03 pm

Re: Counter-Strike 1.0 help

Post by marianoryu »

I checked that they are, but now this happens.
Attachments
Counter-Strike 10_8_2021 12_41_11 PM.png
Counter-Strike 10_8_2021 12_41_11 PM.png (4.29 KiB) Viewed 208244 times
Counter-Strike 10_8_2021 12_40_55 PM.png
Counter-Strike 10_8_2021 12_40_55 PM.png (197.84 KiB) Viewed 208244 times
Ophren
Posts: 1
Joined: Mon Dec 23, 2024 12:00 pm

Re: Counter-Strike 1.0 help

Post by Ophren »

I remember just playing it and it was such fun!!!
shachark1
Posts: 8
Joined: Mon Jun 04, 2012 5:56 pm

Re: Counter-Strike 1.0 help

Post by shachark1 »

Ophren wrote: Fri Jan 03, 2025 6:08 pm I remember just playing it and it was such fun!!!
I remember running older versions of Counter-Strike on my rig back in the day, and the whole resolution setup was always tricky. With older games, it's a constant balancing act between patches, drivers, and the engine's limits. I had a similar issue with CS 1.x, where trying to force higher resolutions would always throw errors. A workaround I found back then was using a wrapper like dgVoodoo to ""fake"" support for higher resolutions. It might not make the game native 1600x1200, but it can stretch it while keeping things functional.

If you're planning to move to newer Counter-Strike games like CS2 in the future, they've upped the system requirements quite a bit compared to CS: GO. Checking these details beforehand could save you from compatibility headaches. You can find more information about Counter-Strike 2 system requirements here: https://skinsmonkey.com/blog/counter-st ... quirements
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