Perhaps it's the mipmapping introduced with 2.10. Is it also that slow with default MiniGL?Gamecollector wrote: ↑Thu May 07, 2020 2:22 pm Nglide 2.10 + 3dfxvgl 220.127.116.119:
1) Very slow if a screen has a light source (dynamic). Quake II, Sin etc.
Thanks.Gamecollector wrote: ↑Thu May 07, 2020 2:22 pm 2) Textures are broken after a time.