Added to the "native" list:
- Mall Mania - UDS / AddGames, 2000(?).
US version of Mall Maniacs.
Supports glide, software and opengl (?). Uses glide2x. Works ok with nGlide 1.05 and Voodoo2 SLI.
- Survival: the Last Hope - Enjoy Entertainment / Re:Action Entertainment, 1999.
Glide only. Uses glide2x. Works ok with nGlide 1.05 and Voodoo2 SLI.
Needs the EU locale because of the umlaut in a filename.
Added to the "minigl" list, "officially unsupported" section:
- Half-Life: Blue Shift. Gearbox Software / Valve / Sierra, 2001.
Minigl 1.45 (crc32 - 8a929f7c).
There is an option for the minigl renderer but the game not starts with it. "The selected opengl mode is not supported by your video card". Looks like the developers "feature".
Have tested the 3dfxvgl.dll (through drvmap.txt) - same message. 3dfxvgl.dll -> opengl32.dll method - the game works perfectly (except the "rainbow" bug).
Plus have found a version of Incubation: the Wilderness Missions
(re-release from Battle Isle Platinum
). The trouble is - the 1.51 patch not installs on this version. *Censored*. So I will not add this version to my pack.
Last edited by Gamecollector
on Fri Sep 01, 2017 10:30 am, edited 1 time in total.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).