Custom Graphic Enhancements?

New ideas and suggestions.
WhiteMagicRaven
Posts: 97
Joined: Sun Feb 28, 2010 11:10 pm

Custom Graphic Enhancements?

Postby WhiteMagicRaven » Thu Nov 18, 2010 12:46 pm

Add custom bloom effect or try to work with ENB
Force DOF, Force Bloom etc it would be great if come day nGlide can work with ENB Series
http://www.google.com/search?hl=en&q=en ... =&gs_rfai=
They use DX9 too.
or download this http://www.moddb.com/games/deus-ex/addo ... ies-latest
this contains dx9 force bloom too (same as ENB)

User avatar
Zeus
Site Admin
Posts: 1472
Joined: Sun Sep 21, 2008 2:51 pm
Contact:

Re: Custom Graphic Enhancements?

Postby Zeus » Thu Nov 18, 2010 10:48 pm

it would be great if come day nGlide can work with ENB Series

If you want this to happen, contact ENBSeries devs and ask them for their support for directx custom render targets created by IDirect3DDevice9::CreateRenderTarget. ENBSeries currently attaches only to a default render target.

WhiteMagicRaven
Posts: 97
Joined: Sun Feb 28, 2010 11:10 pm

Re: Custom Graphic Enhancements?

Postby WhiteMagicRaven » Fri Nov 19, 2010 12:58 pm

Ok i am not needed everything, except Custom Bloom Effect.
It is Possible to add Custom Bloom? it makes more beautiful graphic

User avatar
Zeus
Site Admin
Posts: 1472
Joined: Sun Sep 21, 2008 2:51 pm
Contact:

Re: Custom Graphic Enhancements?

Postby Zeus » Fri Nov 19, 2010 2:46 pm

Ok i am not needed everything, except Custom Bloom Effect.
It is Possible to add Custom Bloom? it makes more beautiful graphic

Maybe, but adding extra effects is not priority right now.

IMO integration with ENBSeries would be much better.
It's worth a try to contact ENB devs, so don't hesitate to do this. :)

User avatar
Zeus
Site Admin
Posts: 1472
Joined: Sun Sep 21, 2008 2:51 pm
Contact:

Re: Custom Graphic Enhancements?

Postby Zeus » Wed Oct 24, 2012 12:39 am

You may be interested in this - SweetFX:
It allows you to apply a suite of post processing shader effects to your games like SMAA, LumaSharpen, Bloom, Mimic HDR, Technicolor, Cineon DPX, Lift Gamma Gain, Tonemap, Vibrance, Curves, Sepia, Vignette and Dither.
It works with all 32bit DirectX 9 , 10 and 11 games (and many applications).

http://www.vogons.org/viewtopic.php?f=24&t=33753

http://forums.guru3d.com/showthread.php?t=368880

This one works with nGlide.


User avatar
Zeus
Site Admin
Posts: 1472
Joined: Sun Sep 21, 2008 2:51 pm
Contact:

Re: Custom Graphic Enhancements?

Postby Zeus » Tue Apr 22, 2014 2:46 pm

Bump for the SweetFX 1.5 version.

http://www.guru3d.com/files_details/swe ... nload.html
http://forums.guru3d.com/showthread.php?t=381912

pandy2_nglide_sweetfx_1.jpg
pandy2_nglide_sweetfx_1.jpg (140.48 KiB) Viewed 4945 times

pandy2_nglide_sweetfx_2.jpg
pandy2_nglide_sweetfx_2.jpg (115.32 KiB) Viewed 4945 times

User avatar
Zeus
Site Admin
Posts: 1472
Joined: Sun Sep 21, 2008 2:51 pm
Contact:

Re: Custom Graphic Enhancements?

Postby Zeus » Sun Jun 22, 2014 1:23 pm

ENBSeries is now compatible with nGlide.

severance_nglide_enb_1.jpg
severance_nglide_enb_1.jpg (46.18 KiB) Viewed 4803 times

severance_nglide_enb_2.jpg
severance_nglide_enb_2.jpg (38.05 KiB) Viewed 4803 times

severance_nglide_enb_3.jpg
severance_nglide_enb_3.jpg (24.94 KiB) Viewed 4803 times

All screenshots come from Blade of Light, a Severance: Blade of Darkness mod made by Piltrafus.

User avatar
Zeus
Site Admin
Posts: 1472
Joined: Sun Sep 21, 2008 2:51 pm
Contact:

Re: Custom Graphic Enhancements?

Postby Zeus » Fri Aug 28, 2015 12:40 am

ReShade is now fully compatible with nGlide.

You can download it from here.

piltrafus
Posts: 6
Joined: Wed Sep 24, 2014 2:09 am

Re: Custom Graphic Enhancements?

Postby piltrafus » Tue Sep 22, 2015 11:25 pm

I can't seem to be able to access nglide depth buffer with reshade. I'm trying with Blade of Darkness. Not sure it it works at all with other games. Without depth buffer access there's no Depth of Field or ambient occlusion effects.

I tried dgvoodoo wrapper and it does work with reshade including the depth based effecs. however the wrapper is way slower than nglide. I'm just mentioning dgvodoo in case this info is useful to find a solution.

Is it something it can be looked into?


Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 0 guests