Portable version?

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curiouspotato
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Portable version?

Postby curiouspotato » Mon Jun 30, 2014 11:39 pm

Please add non-installer version of nGlide. Just zipped dll's and configuration executable. Reason? I use another glide wrapper globally and I want to use nGlide only for certain programs, by copying these ddl files.

Gamecollector
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Re: Portable version?

Postby Gamecollector » Tue Jul 01, 2014 5:53 am

1) Download the installer.
2) Uncompress it with 7zip (others archivators can work too).
3) Delete $COMMONFILES and $PLUGINSDIR. If you want - delete 3DfxSpl*.dll.
4) Profit.
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NicoDE
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Re: Portable version?

Postby NicoDE » Fri Jul 04, 2014 7:29 am

That doesn't solve the problem of global configuration in the registry.
It would be nice to have an optional config file in the local directory.

The GOG.com release of King's Quest: Mask of Eternity comes with nGlide 1.02.
Besides the fact that I use another nGlide version globally... whenever I enforce a resolution, it works for all other games, but breaks KQMoE...

Gamecollector
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Re: Portable version?

Postby Gamecollector » Fri Jul 04, 2014 9:01 am

Well, it can be fixed easily if any nGlide version will use the different registry key.
Currently it is HKCU\Software\Zeus Software\nGlide, must be HKCU\Software\Zeus Software\nGlide\<version number>...
Yes, good addition.

By the way, there are 2 apps/games which I can't force to use the portable version.
Jane's Combat Simulations F-15 and Ykhwong's build of DOSBox (and all DOS glide games).
The question is - where I must put nGlide .dlls to force nGlide with these 2?
Asus P4P800 SE/Pentium4 3.2E/2 Gb DDR400 (3-3-3-8),
Radeon HD3850 Agp (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

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NicoDE
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Re: Portable version?

Postby NicoDE » Fri Jul 04, 2014 9:13 am

Gamecollector wrote:Well, it can be fixed easily if any nGlide version will use the different registry key.

In my humble opinion, this is the wrong direction (or at least not related to a "portable" version).

VEG
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Re: Portable version?

Postby VEG » Mon Apr 13, 2015 7:27 pm

+1 for portable version. It would be very nice if glide3x.dll will read config from the current directory.

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Zeus
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Re: Portable version?

Postby Zeus » Mon Apr 13, 2015 10:54 pm

Done already.

Env variables give you even more possibilities than .ini files.


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