NGlide versus my glide games collection

Report bugs, errors, problems, etc.
Salk
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Re: NGlide versus my glide games collection

Post by Salk »

Thanks for this great list, gamecollector!

Much appreciated! ;)
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Zeus
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Re: NGlide versus my glide games collection

Post by Zeus »

Gamecollector wrote:3dfxvgl. Wrong rendering (ATi only?)
Looks like it's older ATi only. The issue is not present with my HD 5670/GeForce cards.

But my question is, what's the result with nGlide 1.01 and your HD 2600?
Gamecollector
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Re: NGlide versus my glide games collection

Post by Gamecollector »

Zeus wrote: But my question is, what's the result with nGlide 1.01 and your HD 2600?
Zettai + wrong smoke/forcefields + freeze at quit/videomode change.
But - there is no "saw borders" or ctd.

Settings are 640x480/Default/High/Bilinear. Advanced settings are on the screenshot.
With "shadows"=stencil - the loading time is very long and the game is freezing...
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StarTrekEliteForceII3.JPG
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StarTrekEliteForceII.JPG
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ASUS P4P800 SE, Pentium4 3.2E/2 GiB DDR400 (3-3-3-8), Sapphire Radeon HD3850 AGP, 2 Voodoo2 12 MB (SLI), Audigy 2 ZS.
Windows XP SP3 Pro Rus (w/o the POSReady hack), Catalyst 14.4, Voodoo2 W2k 1.02.00 drivers.
Stiletto
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Re: NGlide versus my glide games collection

Post by Stiletto »

Gamecollector wrote:StarTrekEliteForceII.JPG
Welp, having nightmares tonight... :shock:
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Zeus
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Re: NGlide versus my glide games collection

Post by Zeus »

:lol:
Gamecollector
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Re: NGlide versus my glide games collection

Post by Gamecollector »

Quake3v with a real Voodoo2:
R_texturebits=8, r_ext_paletted_texture=1, r_picmip=0.
The "Quake III" header is transparent on main menu screenshot. There is no transparency in reality...
Can't capture Credits because the game quits to desktop after any key. But - there is no visual glitches on this screen.
Can't capture video because I don't have such hardware or software.
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Q3v1.jpg
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Q3v2.jpg
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ASUS P4P800 SE, Pentium4 3.2E/2 GiB DDR400 (3-3-3-8), Sapphire Radeon HD3850 AGP, 2 Voodoo2 12 MB (SLI), Audigy 2 ZS.
Windows XP SP3 Pro Rus (w/o the POSReady hack), Catalyst 14.4, Voodoo2 W2k 1.02.00 drivers.
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Zeus
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Re: NGlide versus my glide games collection

Post by Zeus »

Gamecollector wrote:The "Quake III" header is transparent on main menu screenshot. There is no transparency in reality...
Good. As expected...
Gamecollector wrote: Can't capture video because I don't have such hardware or software.
Then make a screenshot

1) here
q3_1.jpg
q3_1.jpg (70.85 KiB) Viewed 11352 times
2) here
q3_2.jpg
q3_2.jpg (55.62 KiB) Viewed 11352 times
3) and here (Ranger is also important)
q3_3.jpg
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Gamecollector
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Re: NGlide versus my glide games collection

Post by Gamecollector »

Done.
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q3dm11.jpg
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ASUS P4P800 SE, Pentium4 3.2E/2 GiB DDR400 (3-3-3-8), Sapphire Radeon HD3850 AGP, 2 Voodoo2 12 MB (SLI), Audigy 2 ZS.
Windows XP SP3 Pro Rus (w/o the POSReady hack), Catalyst 14.4, Voodoo2 W2k 1.02.00 drivers.
Gamecollector
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Re: NGlide versus my glide games collection

Post by Gamecollector »

1) There is no intro in Actua Tennis. I'm not sure about a source - it is WinXp, Xp patch for this game or it is the normal behavior for this game?
2) NGlide 1.03, American McGee's Alice.
The game starts with the 3dfxvgl but crashes after the render restarts (making context current - failed). I have attached the console log.
NGlide 1.02 is working ok.
Zeus, maybe you will publish version 1.03.1 with a quick fix?
Attachments
Alice.log.7z
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Last edited by Gamecollector on Sun Apr 27, 2014 8:50 am, edited 1 time in total.
ASUS P4P800 SE, Pentium4 3.2E/2 GiB DDR400 (3-3-3-8), Sapphire Radeon HD3850 AGP, 2 Voodoo2 12 MB (SLI), Audigy 2 ZS.
Windows XP SP3 Pro Rus (w/o the POSReady hack), Catalyst 14.4, Voodoo2 W2k 1.02.00 drivers.
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Zeus
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Re: NGlide versus my glide games collection

Post by Zeus »

Crashes occur with both versions once per ~10 restarts. Not sure yet why this happens.
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