Pro Rally 2001

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Gamecollector
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Re: Pro Rally 2001

Postby Gamecollector » Tue Dec 18, 2012 11:22 am

The result:
Attachments
Pro Rally 2001.JPG
Pro Rally 2001.JPG (40.21 KiB) Viewed 4702 times
Pro Rally 2001-2.JPG
Pro Rally 2001-2.JPG (10.52 KiB) Viewed 4702 times
Asus P4P800 SE/Pentium4 3.2E/2 Gb DDR400 (3-3-3-8),
Radeon HD3850 Agp (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

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NicoDE
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Re: Pro Rally 2001

Postby NicoDE » Tue Dec 18, 2012 1:10 pm

Hm, this error message is shown if the self-check (CRC-16) fails.

There is a crc/size information in the file:

Code: Select all

struct ProRallyCRC {
   uint32_t Magic;  // 0x19981103
   uint32_t Checksum;
   uint32_t FileSize;
};


To fix the checksum for the previously posted modification search for

Code: Select all

03 11 98 19 3A 8F 00 00 00 40 0E 00
and change it to

Code: Select all

03 11 98 19 04 87 00 00 00 40 0E 00

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Zeus
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Re: Pro Rally 2001

Postby Zeus » Tue Dec 18, 2012 8:39 pm

NicoDE wrote:

Don't waste your time trying to fix ProRally.exe, Nico. It's already fixed (see my previous post).

If you wanna help you can try to fix random CTDs before races in Motorhead or make a better patch (than mine) for M1TP2. :idea:

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NicoDE
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Re: Pro Rally 2001

Postby NicoDE » Tue Dec 18, 2012 9:06 pm

Zeus wrote:If you wanna help you can try to fix random CTDs before races in Motorhead or make a better patch (than mine) for M1TP2. :idea:

OK, I'll have a look at it.

IceMan
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Re: Pro Rally 2001

Postby IceMan » Sun Jan 06, 2013 1:15 am

Zeus wrote:
NicoDE wrote:

Don't waste your time trying to fix ProRally.exe, Nico. It's already fixed (see my previous post).


Zeus, are you releasing a fixed exe for Pro Rally 2001 or is it the next version of nGlide we'll need?
My PC spec: Win8.1, i7-4970K (not overclocked) MSI Nvidia GeForce GTX 980, Creative Soundblaster ZX, 16GB RAM, Asus Z98-A motherboard, ROG Swift GSYNC monitor

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Zeus
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Re: Pro Rally 2001

Postby Zeus » Sun Jan 06, 2013 3:20 pm

Both, so I'll release them at the same time. You'll need new exe to fix freeze at loading screen and new wrapper version to fix "Mode Selection Error" bug.

IceMan
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Re: Pro Rally 2001

Postby IceMan » Thu Jan 10, 2013 10:03 am

Zeus wrote:Both, so I'll release them at the same time. You'll need new exe to fix freeze at loading screen and new wrapper version to fix "Mode Selection Error" bug.


Sounds excellent; it might just finally allow me to play Pro Rally 2001 on my XP machine, just before I upgrade to a new Win8 box where the game works already :D
My PC spec: Win8.1, i7-4970K (not overclocked) MSI Nvidia GeForce GTX 980, Creative Soundblaster ZX, 16GB RAM, Asus Z98-A motherboard, ROG Swift GSYNC monitor

IceMan
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Re: Pro Rally 2001

Postby IceMan » Mon Jan 14, 2013 4:32 pm

Will the loading screen fix work on the Direct3D version as well as the Glide version?
My PC spec: Win8.1, i7-4970K (not overclocked) MSI Nvidia GeForce GTX 980, Creative Soundblaster ZX, 16GB RAM, Asus Z98-A motherboard, ROG Swift GSYNC monitor

IceMan
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Re: Pro Rally 2001

Postby IceMan » Fri Jan 25, 2013 10:32 am

And do you have a rough time frame for the release of the next version? Is there a certain milestone you need to reach before releasing it?
My PC spec: Win8.1, i7-4970K (not overclocked) MSI Nvidia GeForce GTX 980, Creative Soundblaster ZX, 16GB RAM, Asus Z98-A motherboard, ROG Swift GSYNC monitor

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Zeus
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Re: Pro Rally 2001

Postby Zeus » Fri Feb 15, 2013 8:07 pm

nGlide 1.01 released.

Instruction how to play on Windows XP / 7 / 8:

1) Install the game through P4 installer
2) Install update 1.1
3) Replace 'prorally.exe' (all files available here)
4) Open 'rallysetup.exe' and set 'Voodoo'.

IceMan wrote:Will the loading screen fix work on the Direct3D version as well as the Glide version?

Probably yes, but I can't test it. D3D renderer doesn't work for me.


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