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Could other classic "Star Wars" games use nGlide?

Posted: Tue Oct 07, 2014 4:04 am
by tfishell
I don't want to be unnecessarily presumptuous, but evidence is leading me and other GOG forum members to believe GOG may soon be able to bring classic "Star Wars" games and other highly-desired Disney/LucasArts titles.

I noticed, however, that only one "Star Wars" game is mentioned in the compatibility list. Are there any others that could potentially be supported/made compatible with nGlide?

Searching "Star Wars" came up with this post: "All the X-wing games, excepting X-Wing Alliance had 3dfx support. I could run them with my 3dfx videocard (Diamond Monster 3d) in the past!" viewtopic.php?f=10&t=664&p=3382&hilit=star+wars#p3382

Re: Could other classic "Star Wars" games use nGlide?

Posted: Tue Oct 07, 2014 4:19 am
by Gamecollector
Star Wars: Rogue Squadron is the only Star Wars game with glideAPI. Others are ddraw/d3d.
All Voodoo cards work in d3d mode. So - of course you can play d3d games up to d3d7 w/o HwT&L pn Voodoos.
Voodoo1/2/Rush/Banshee have a limited OGL support (as OGL -> Glide wrapper). IIRC Voodoo3/4/5 have full OGL ICD w/o glide dependencies... Theoretically you can name all OGL 1.1 games "3dfx compatible". Practically - I can't remember an OGL Star Wars game...

Re: Could other classic "Star Wars" games use nGlide?

Posted: Wed Oct 08, 2014 9:56 pm
by tfishell
Thanks for the response. That sounds unfortunate.