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Rage Incoming "Voodoo 2" nGlide?

Posted: Wed Jan 18, 2012 2:56 pm
by Anakin94
Hi,
is it possible to run Rage Incoming "3dfx Voodoo² version" with nGlide?
The CD looks like this.
Image

Thanks!

MFG
Anakin94

Re: Rage Incoming "Voodoo 2" nGlide?

Posted: Wed Jan 18, 2012 3:52 pm
by Gamecollector
No. "Incoming" is the DX6 game. No glide API at all.
But, to be completely sure - please attach the archived .exe to the post.

Re: Rage Incoming "Voodoo 2" nGlide?

Posted: Wed Jan 18, 2012 5:35 pm
by Anakin94
I think it has Glide while a Voodoo² accelrator card required is.
File is in attachment. ;)

Re: Rage Incoming "Voodoo 2" nGlide?

Posted: Wed Jan 18, 2012 9:02 pm
by Gamecollector
No glide API calls in this .exe. Only DX.

Re: Rage Incoming "Voodoo 2" nGlide?

Posted: Thu Jan 19, 2012 3:22 pm
by Anakin94
This version of this game is useless. :x
Where is the difference beetween the original version and the voodoo² version?
I'm trying to run this version on my normal PC with the gf 8400gs 128mb.
And i see no difference beetween the normal version and the voodoo² version.
On the disk is a text that calls a 3dfx voodoo² required but this game works on other cards too.

But thanks Gamecollector for checking. :)

MFG
Anakin94

Re: Rage Incoming "Voodoo 2" nGlide?

Posted: Thu Jan 19, 2012 8:54 pm
by Gamecollector
Use something like PE explorer to check the dependencies of the .exe.
Glide games always have glide.dll, glide2x.dll or glide3x.dll in the dependencies.
Several troubles are possible, like with safedisc protected games (.exe is just the loader, the main executable encrypted in .icd) or overlays, but the main idea is the same.