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Re: windows 8 and nglide

Posted: Mon Dec 12, 2011 6:07 pm
by ehab
Gamecollector wrote:Are you seriously discussing something like "the new Windows will be more compatible with the old games"? Go to hospital, guys... :)

:evil: dont you want to play your old games any more? go to microsoft webpage to see for your self then :x
and my windows is not broken. dosbox is a must same as nglide but wodent it be great to play old game witout it? 8-) try it if you dont beleve me frind ;)

Re: windows 8 and nglide

Posted: Mon Dec 12, 2011 10:12 pm
by Gamecollector
ehab wrote:
Gamecollector wrote:Are you seriously discussing something like "the new Windows will be more compatible with the old games"? Go to hospital, guys... :)

:evil: dont you want to play your old games any more? go to microsoft webpage to see for your self then :x
and my windows is not broken. dosbox is a must same as nglide but wodent it be great to play old game witout it? 8-) try it if you dont beleve me frind ;)

I have Xp 32-bit for the old games. And the Win98SE for the more old.
You are seriously believing NecroSoft and Nvidia/ATi will return DX5/DX6 support in the new Windows? 8-bit texturing, palettized textures?
Ddraw incompatibility in Windows7 is not the example for you?
Any new Windows was, is and will be less compatible.

Re: windows 8 and nglide

Posted: Tue Dec 13, 2011 10:49 pm
by Squall Leonhart
64bit versions of windows do not include the NTVDM because many 16bit instructions are not available when the cpu is running in 64bit long mode

Re: windows 8 and nglide

Posted: Wed Dec 14, 2011 11:23 pm
by gulikoza
Furthermore, NTVDM has never supported running DOS Glide games even if nglide is installed. If TombRider runs, it will most certainly not be glide accelerated.

Re: windows 8 and nglide

Posted: Thu Dec 15, 2011 7:10 am
by robertmo
nglide doesn't provide dos glide driver so of course no dos glide game can work with it, but for example dgvoodoo provides dos glide driver so tomb raider can work with it.

Re: windows 8 and nglide

Posted: Tue Dec 20, 2011 3:51 am
by Squall Leonhart
robertmo wrote:nglide doesn't provide dos glide driver so of course no dos glide game can work with it, but for example dgvoodoo provides dos glide driver so tomb raider can work with it.

not via ntvdm

the glide driver requires bare metal access

Re: windows 8 and nglide

Posted: Thu Dec 22, 2011 7:51 am
by robertmo
so how tomb raider works for me with dgvoodoo in winxp?

Re: windows 8 and nglide

Posted: Fri Dec 23, 2011 10:13 pm
by Squall Leonhart
XP still has some bare metal access from the os.

Re: windows 8 and nglide

Posted: Fri Dec 23, 2011 10:44 pm
by ehab
dg voodoo have dos drivers for tombraider that how it worked on xp .i traid it but it dident worked for me only dos box and nglide worked for me .am now testing tombraider on beta windows 8 on my frinds pc and it works good .windows 8 have support for old do and 16 bit but it is nothing like playing the game via dosbox+nglide+3dfx patch
so zeus my frind why not inserting dos driver withe nglide? i think it will be good idea :D

Re: windows 8 and nglide

Posted: Sat Dec 24, 2011 2:56 pm
by Zeus
It's unreasonable to create something that will be worse than existing true DOS emulation software.