Need for Speed Porsche

General discussion about nGlide.
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KoRner
Posts: 8
Joined: Sat Mar 12, 2011 1:18 pm

Need for Speed Porsche

Post by KoRner »

Hello!

How to recognize that Need for Speed Porsche are working under glide?

Greets!
Gazeus
Posts: 14
Joined: Tue Mar 01, 2011 12:45 pm

Re: Need for Speed Porsche

Post by Gazeus »

I guess to start with at least, just make sure that the Glide option is detected and selected in the '3D Device Setup' program that comes with all the earlier NFS games.
KoRner
Posts: 8
Joined: Sat Mar 12, 2011 1:18 pm

Re: Need for Speed Porsche

Post by KoRner »

Yeahh... but I mean, under nGlide. I've checked but I have only the original gfx card there.
Gamecollector
Posts: 1067
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: Need for Speed Porsche

Post by Gamecollector »

To force glide - run the game with "porsche.exe driver=voodoo2" command.
Edit the 3dsetup.ini - all 3dfx videocards except voodoo1 and rush have /M:dx string included, so - D3d will be used by default. Replace it to /M:voodoo2 to force glide as the default renderer.
P.S. This is EA game, so - the detection problem is 99% present.
ASUS P4P800 SE, Pentium4 3.2E/2 GiB DDR400 (3-3-3-8), Sapphire Radeon HD3850 AGP, 2 Voodoo2 12 MB (SLI), Audigy 2 ZS.
Windows XP SP3 Pro Rus (w/o the POSReady hack), Catalyst 14.4, Voodoo2 W2k 1.02.00 drivers.
KoRner
Posts: 8
Joined: Sat Mar 12, 2011 1:18 pm

Re: Need for Speed Porsche

Post by KoRner »

It's working! Big thanks for the help. Game looks good!
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