A very wierd question about resolutions
Posted: Sun Nov 05, 2017 9:14 am
Hello. I'm currently using nGlide 1.05 for a few games, for a very specific reason: I have a stereoscopic 3d monitor, and with nGlide 1.05 that emulates directx 9, I can play this games in stereo 3d with Tridef 3d. Everything works great!!
But I found a bit annoying that, having a widescreen monitor, when I set the resolution of Heretic II to 1920x1080 in the nGlide control panel, it stretches the image, but it also stretches the aspect ratio.
I know that nGlide can't change the aspect ratio of a game (i've been googleing it) to maintain it in widescreen resolutions; but, in Heretic II, I've seem to have found a solution: I got the game itself to work in 1920x1080, by a modified quake2.dll . So, in order for the game to work in stereo 3d without stretching the aspect ratio, I'd only need to select the 3dfx voodoo driver in the video settings, so I can use nGlide for the only reason of using DirectX 9 to render the game. I don't need nGlide to make a single change to the image, I only need it to allow me to play in stereo 3d. I've actually tried for a few hours, it works great!, but with the aspect ratio stretched
And here comes the problem. I selected this configuration:
Screen resolution: By the app
Aspect ratio: preserve original (and also tried fit to screen)
Refresh rate: By the app
Vertical syncronization: On
Gamma correction: 1.0
3Dfx logo splash screen: On (I need it on so I know that the game is using nGlide)
This appears to be the configuration that modifies the image the least. However, once I enter Heretic II, the game starts in 640x480, and it doesn't matter which resolution I put, when I press enter, it ALWAYS returns to 640x480. I tried modifying the game's inis, but the game still stays in 640x480 all the time. The only way to change the resolution while using nGlide is to change it in the nGlide control panel, and to set up the resolution there. But, if I do that, it stretches the aspect ratio.
So, the question would be: Is there any way to make nGlide not to modify anything in the image, making it only the renderer, and handling the rest of the video settings from inside the game? Or, is there any way to change the resolution of Heretic II while using nGlide?
This program really rocks!!
But I found a bit annoying that, having a widescreen monitor, when I set the resolution of Heretic II to 1920x1080 in the nGlide control panel, it stretches the image, but it also stretches the aspect ratio.
I know that nGlide can't change the aspect ratio of a game (i've been googleing it) to maintain it in widescreen resolutions; but, in Heretic II, I've seem to have found a solution: I got the game itself to work in 1920x1080, by a modified quake2.dll . So, in order for the game to work in stereo 3d without stretching the aspect ratio, I'd only need to select the 3dfx voodoo driver in the video settings, so I can use nGlide for the only reason of using DirectX 9 to render the game. I don't need nGlide to make a single change to the image, I only need it to allow me to play in stereo 3d. I've actually tried for a few hours, it works great!, but with the aspect ratio stretched
And here comes the problem. I selected this configuration:
Screen resolution: By the app
Aspect ratio: preserve original (and also tried fit to screen)
Refresh rate: By the app
Vertical syncronization: On
Gamma correction: 1.0
3Dfx logo splash screen: On (I need it on so I know that the game is using nGlide)
This appears to be the configuration that modifies the image the least. However, once I enter Heretic II, the game starts in 640x480, and it doesn't matter which resolution I put, when I press enter, it ALWAYS returns to 640x480. I tried modifying the game's inis, but the game still stays in 640x480 all the time. The only way to change the resolution while using nGlide is to change it in the nGlide control panel, and to set up the resolution there. But, if I do that, it stretches the aspect ratio.
So, the question would be: Is there any way to make nGlide not to modify anything in the image, making it only the renderer, and handling the rest of the video settings from inside the game? Or, is there any way to change the resolution of Heretic II while using nGlide?
This program really rocks!!