Using Fleet Command with nGlide

New ideas and suggestions.
Fleet Command CC
Posts: 8
Joined: Sat Apr 10, 2010 9:42 pm

Using Fleet Command with nGlide

Postby Fleet Command CC » Sat Apr 10, 2010 9:51 pm

Hello.

First off I would like to say thank you to who ever made the nGlide program\tool. :D 8-) :D

My suggestion is would it be possible to getting a high resolution in Fleet Command, and also support for 512x512 texture maps, I and a lot of other FC fan would greatly appreciate this if it could be done please.

Kind Regards.

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Zeus
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Re: Using Fleet Command with nGlide

Postby Zeus » Tue Apr 20, 2010 10:53 pm

Thank you, Fleet Command CC.

I'm considering right now to add high resolutions support for all Glide games.


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