
Next thing I did after testing games was trying to rip 3d geometry from the game using 3d ripper dx. I was able to extract textures from the games, but the geometry file was empty. I have no idea how the wrapper emulates the behaviour of glide, and how it renders geometry, but I was wondering if it is possible to make it compatable with 3d ripper so I can acces 3d game geometry.
on the other hand, this question might be better directed to the creator of 3d ripper DX, but who knows. Never hurts to ask right?