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Re: Quakespasm

Posted: Fri Feb 09, 2018 1:26 pm
by Toshiba-3
MT_ wrote:Do you mean some `r_scale`? How exactly should it be used?)

Hello, yes I meant r_scale indeed. It is not the same thing as what is discussed in this topic but it gives that retro and detail-packed look. It only affects the ingame 3D view and renders it at 1/2, 1/3 or 1/4 of the resolution and then upscale it the nearestneighbor way:
New "r_scale" cvar. Set to 2, 3, or 4 to render the view at 1/2, 1/3, or 1/4 resolution.

You just have to add it to /id1/autoexec.cfg (or any mod's autoexec.cfg). I usually have gl_texturemode set to 3 to ensure there's no texture filtering:

Code: Select all

gl_texturemode 3
r_scale 3


Zeus wrote:Will you be surprised if I say you're in 5% minority?

I'm not too surprised. I'm turning 32 and only recently started to feel like I wanted to rather experience that original look with some titles. The comfort of old games running at the desktop native resolution is awesome too. nGlide will be able to satisfy both experiences :)

Re: Integer-ratio upscaling with NO BLUR (e.g. FHD → 4K with logical pixel as 2×2 same-color physical pixels)

Posted: Sat Feb 10, 2018 1:17 pm
by yrbrkfstdspsbl875943
Oh yeah, I almost forgot:

You might or might not want to help us pressurize the major GPU makers to give us a proper solution.
If you do want to help us then you could consider putting a small hint into the NGlide software to show the interested people where the major mob of unsatisfied users is gathering. (Which is the according topic on the Nvidia forum obviously. I think it's safe to say that it became our de facto main base of operations.) Right now we have some difficulty in getting the word out and attracting more people. (I was interested in this stuff for years and I didn't know that I wasn't alone for a very long time until I stumbled upon that nvidia-forum-topic almost purely by accident. So I know that by far not everyone who would want to join the mob knows that the mob even exists.) So such a hint in your software would certainly help us a lot.
Of course you might have something against this idea, because such an "advertising" might make your software look bad. So we will understand if you refuse. After all the implementation of the feature we have demanded for so long is already a great help in demonstrating the people what's possible and thus making more people interested. And being ungrateful is... ahem... very ungrateful. :mrgreen:
So far we had at least two key-events that gave us huge sudden surges of petition-signatures (several hundreds of signatures due to each of them):
1. There was an according discussion on Reddit.
2. A more or less good known Youtube-video-blogger mentioned the subject in his video.

Re: Integer-ratio upscaling with NO BLUR (e.g. FHD → 4K with logical pixel as 2×2 same-color physical pixels)

Posted: Thu Feb 15, 2018 7:35 pm
by yrbrkfstdspsbl875943
Even if those GPU makers don't react, it will be great to be able to properly play at least some of the old games again.