Graphic Hack's

New ideas and suggestions.
WhiteMagicRaven
Posts: 98
Joined: Sun Feb 28, 2010 11:10 pm

Graphic Hack's

Postby WhiteMagicRaven » Thu Nov 25, 2010 7:59 pm

Force use CLEAR.
When game use glClearColor(); ignore it force use black color.
When game want chose GL_NEAREST or GL_LINEAR filtering ignore it, force use GL_LINEAR.

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Zeus
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Re: Graphic Hack's

Postby Zeus » Sat Nov 27, 2010 12:13 am

What is the purpose of this suggestion?

WhiteMagicRaven
Posts: 98
Joined: Sun Feb 28, 2010 11:10 pm

Re: Graphic Hack's

Postby WhiteMagicRaven » Sun Nov 28, 2010 6:05 pm

Some games neeed it. ClearColor Black is good to minimize flickering.
Image
Look at Rock if nglide ignore nearest and always use linear filtering it become looks better. (with alpha test, that makes strong cutted edges or in configurator option to chose alpha blend or alpha test)


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