Integer-ratio upscaling with NO BLUR (e.g. FHD → 4K with logical pixel as 2×2 same-color physical pixels)

New ideas and suggestions.
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Zeus
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Re: Integer-ratio upscaling with NO BLUR (e.g. FHD → 4K with logical pixel as 2×2 same-color physical pixels)

Postby Zeus » Mon May 28, 2018 3:47 pm

No idea. The are couple things that need to be fixed before I make a new release.

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Re: Integer-ratio upscaling with NO BLUR (e.g. FHD → 4K with logical pixel as 2×2 same-color physical pixels)

Postby MT_ » Tue Jun 05, 2018 2:49 pm

No problem. Take your time for polishing the release. Thanks.

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Still interested in nonblurry upscaling

Postby MT_ » Mon Nov 05, 2018 6:59 pm

Fwiw, we are still interested in the feature. :-)

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Integer-ratio upscaling status after a year

Postby MT_ » Sat Jan 19, 2019 4:48 pm

A year after requesting the feature, I wonder what those couple of things to fix are.

Are they related to integer-ratio upscaling or to integer-ratio uprendering? If the latter, wouldn’t it be possible to release the new nGlide version with integer-ratio upscaling (what we actually requested in the first place) for now, while postponing just integer-ratio uprendering if it is the reason of the delay? Thanks.

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Re: Integer-ratio upscaling status after a year

Postby Zeus » Tue Feb 05, 2019 3:11 am

MT_ wrote:A year after requesting the feature, I wonder what those couple of things to fix are.

Yeah... :(

What can I say? I feel bad I still couldn't make it, I initially planned to release 2.10 in April. Then in August. And December. The past year has been really busy for me. I didn't expect it will be THAT busy.

Those couple things were of course mostly bugs or glitches users submitted on this forum. Stuff unrelated to integer scaling/rendering.

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Maybe release as is?

Postby MT_ » Tue Feb 05, 2019 4:50 pm

Zeus wrote:Those couple things were of course mostly bugs or glitches users submitted on this forum. Stuff unrelated to integer scaling/rendering.

If the bugs are unrelated to the integer-scaling feature, and the currently available nGlide 2.0 contains those bugs anyway, maybe just release the new version as is? It would be much better than 2.0 anyway. Thanks.


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