Driver FMVs freeze the game

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Helegad
Posts: 3
Joined: Tue Aug 09, 2016 4:51 pm

Driver FMVs freeze the game

Post by Helegad »

Hello,

Driver runs beautifully with NGlide, I'm very happy with it. Dat fog :mrgreen: My only issue is that when FMVs are supposed to play, they just freeze the application, and the desktop resolution is stuck to 640x480, which can prevent ending the application in Task Manager. Is this a known glitch, and/or is there a fix for general FMV problems? Perhaps a way to disable the NGlide when it detects FMV playback?

Cheers

EDIT: Here's some extra info:
Driver is patched and the copy protection has been stripped; the 2.1 FMV fix doesn't help.
Using any Driver-configured resolution other than 640x480 makes Driver change resolution going between the menu (hardcoded to 640x480) and the game itself (resolution set by user in Driver config); this would only be an inconvenience if Driver didn't crash when attempting to go from the game back to the menu. It doesn't freeze like my OP issue, but it does crash. Using 640x480 is perfect for Driver under NGlide; wonderfully smooth transitions between the menu and game, and the game itself is rendering at the selected resolution in the NGlide config, but the FMVs... well, you can disable the FMVs, but it wouldn't be Driver without them.
File info:

General
Complete name : E:\Program Files (x86)\GT Interactive\Driver Custom\fmvdata\render00.mpg
Format : MPEG-PS
File size : 25.2 MiB
Duration : 2mn 52s
Overall bit rate : 1 230 Kbps

Video
ID : 224 (0xE0)
Format : MPEG Video
Format version : Version 1
Format settings, BVOP : Yes
Format settings, Matrix : Default
Format settings, GOP : M=3, N=15
Duration : 2mn 52s
Bit rate : 1 098 Kbps
Width : 320 pixels
Height : 176 pixels
Display aspect ratio : 16:9
Frame rate : 30.000 fps
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Compression mode : Lossy
Bits/(Pixel*Frame) : 0.650
Time code of first frame : 00:00:00:00
Time code source : Group of pictures header
GOP, Open/Closed : Open
Stream size : 22.4 MiB (89%)

Audio
ID : 192 (0xC0)
Format : MPEG Audio
Format version : Version 1
Format profile : Layer 2
Mode : Joint stereo
Duration : 2mn 52s
Bit rate mode : Constant
Bit rate : 112 Kbps
Channel(s) : 2 channels
Sampling rate : 44.1 KHz
Compression mode : Lossy
Delay relative to video : -66ms
Stream size : 2.30 MiB (9%)
User avatar
Zeus
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Posts: 1712
Joined: Sun Sep 21, 2008 2:51 pm
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Re: Driver FMVs freeze the game

Post by Zeus »

Post your PC specs and Windows version, Helegad.
This may be important.

It also would be nice if you could check crash module and offset.

Here's how:
1) crash the game
2) open Event Viewer (click Start button and type "eventvwr")
3) click Windows Logs->Application
4) Double click on a "game.exe" record with red icon and look at the "Fault offset" and "Fault module" fields
5) post both values here
Helegad
Posts: 3
Joined: Tue Aug 09, 2016 4:51 pm

Re: Driver FMVs freeze the game

Post by Helegad »

Apologies for the late reply.

My specs:

Windows 7 Ultimate x64
Core 2 Extreme QX6850
ECC DDR2 RAM
GeForce GTX 750 Ti with 365.19 drivers

I can't post the fault codes because the game doesn't crash, it freezes...
Helegad
Posts: 3
Joined: Tue Aug 09, 2016 4:51 pm

Re: Driver FMVs freeze the game

Post by Helegad »

Tried 1.05, got excited seeing Driver in the changelog, but the FMVs are still not working. This time it crashed, so here's some details

Faulting application name: game.exe, version: 0.0.0.0, time stamp: 0x31313931
Faulting module name: ntdll.dll, version: 6.1.7601.23572, time stamp: 0x57fd02d3
Exception code: 0xc0000005
Fault offset: 0x0004eb83
Faulting process id: 0xb38
Faulting application start time: 0x01d26d33ca5b5f14
Faulting application path: E:\Program Files (x86)\GT Interactive\Driver Custom\game.exe
Faulting module path: C:\Windows\SysWOW64\ntdll.dll
Report Id: 123c3629-d927-11e6-bcbb-001a7dda7111
Sammy75
Posts: 42
Joined: Tue Apr 07, 2015 9:55 pm

Re: Driver FMVs freeze the game

Post by Sammy75 »

Tested Driver with nglide 1.04 annd 1.05 FMV are playing fine.

Only once i get a black screen after playing an FMV and i had to close the game via task Manager.

But in 9 of 10 tests the FMV plays fine.

Helegad, have you your cd in to play the game? The FMVs are not installed to Hard Disk, so CD is needed .
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