Well, I am impressed to find the glass transparent and the mists working. But, the game only runs in "Low res" mode (3) which is an omnibus package of 640x480 and I am guessing highly compressed textures. Anachronox doesn't let you pick texture quality directly. The Glide wrapper doesn't run at 640x480, but it must tell the game it is, and I suppose that is where the texture thing comes in.
Because I can see out of windows now, but textures look like garbage! See the picture for an example. Glide sign on the top, OpenGL sign on the bottom.
I don't know what to do. I guess play the game in OpenGL unless I know there's a lot of glass somewhere
