Zeus, that's just fantastic, thank you! I've tried to run this game on a modern system for a long time and been always facing that problem with level loading. Now it works perfectly. I know that this game is extremely unpopular yet this game is from my childhood and I always wanted to play it again. Not so long ago I even built a win98/p3-tualatin-1.4/i815/voodoo5-5500 system for it and now this system is useless, haha!
...well not entirely useless but still.
Thank you anyway. I see that fixing the level loading problem was rather easy for you. Could you please shed some details on what exactly was wrong with the exe?
I appreciate the things you're doing! And I do understand that donations are necessary. They're on their way, thank you again
Also do you have some ideas on why it crashes with dx7 render? I believe it somehow connected with that menu rendering which uses ddraw 2d?
And the last question: if it runs in 3dfx it uses 16-bit color mode, is it so?
Oh yea, and also for those who run it in windows xp or in Windows 7 with dsound->OpenAL wrapper (Alchemy, Realtek 3dsound back). If you want to run it with surround sound, open file .\DLL\sound\Snd_cpa.ini and under [DLL_Sxd] section change the following line:
Save it, then in the settings inside the game choose audio: Surround
Edit: Damn, the game crashes when I try to map a ff wheel to it. Oh well... Yeah, it falls apart. That's what you get for shoddy coding