Nglide with ATi legacy cards

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Re: Nglide with ATi legacy cards

Post by Gamecollector » Thu Oct 24, 2013 6:54 pm

Nascar Craftsmans Truck Series Racing - unpatched version not work correctly with nGlide 1.02 - no reaction to mouse buttons. Nglide 1.01 - the same behavior. Strange. I don't remember this glitch when I have tested nGlide 1.01... Maybe the cause is CPU - it was a P4 3.0E, now it is a P4 3.2E...
The game work ok with a real Voodoo2.

Nascar Legends - artifacts in menus. NGlide 1.01 work ok. Real Voodoo2 work ok.
Quit to desktop w/o any messages or warnings. Again the nGlide 1.01 and a real Voodoo2 are ok.

Nascar Racing 3 - same as above, artifacts in menus and quit to desktop.
I have attached the debug.txt file from the game.
Attachments
debug.7z
(614 Bytes) Downloaded 294 times
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

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Zeus
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Re: Nglide with ATi legacy cards

Post by Zeus » Fri Oct 25, 2013 5:56 pm

Gamecollector wrote:Nascar Craftsmans Truck Series Racing
Nascar Legends
Nascar Racing 3
Glitch/ctd fixed. Mouse works fine for me in unpatched Craftsman. Hmm..

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Re: Nglide with ATi legacy cards

Post by Gamecollector » Sat Oct 26, 2013 1:54 pm

I have tested Nascar Craftsman Truck Series Racing with my notebooks too. Core 2 Duo T7500/3 GB RAM/GF 9600M/XpSp3 and Core Duo T2450/2 GB RAM/Mobility Xpress 200M/XpSp3. The result is the same - unpatched version not react to mouse buttons.
I suspect the cause is Windows Update...

NBA Live 98 - the same "interface is too slow even with vsync=off" trouble. Real Voodoo2 work ok of course...
NBA Live 2000 - I have modified the FIFA 2000 3dsetup patch for this game. Unfortunatedly the original 3dsetup is using software/d3d only...
NCAA Football 99 - no resolution change with nGlide. Looks like another "detected as Voodoo1" issue...
Need for Speed III: Hot Pursuit - I have tested the Voodoo3 patch with a real Voodoo2. No fogging and bright horizon. So - it looks like the patch itself is bugged.
Still the game not work with the nGlide 1.02 w/o the Banshee patch (black screen).
And my Radeon HD2600 Pro Agp have heavy artifacts with the "headlights=projected" option.
Attachments
nba2k3dp.7z
NBA Live 2000 3dsetup patch
(201.78 KiB) Downloaded 303 times
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

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Re: Nglide with ATi legacy cards

Post by Gamecollector » Wed Oct 30, 2013 3:02 am

NFL Blitz - I have found ACT fixes for the glide version of this game. ForceApplicationFocus and StackSwap (with the Kernel32.dll!FindFirstFileA parameter). Another one is EmulateHeap (nGlide freeze in the spinning logo screen w/o this ACT fix and the patched d3d version freeze in the 1st movie).
There are texturing troubles with nGlide 1.02. And the game freeze after the spinning logo screen. Maybe another API must be added as the StackSwap parameter...

P.S. There are still troubles with a Xp compatibility. Like the shell will freeze with the "Time per Quarter" option changing. Patched 3dfx version freeze at quitting. Or the patched d3d version is freezing in the simulation...
Attachments
NFLBlitz.JPG
NFLBlitz.JPG (51.43 KiB) Viewed 4812 times
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

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Posts: 988
Joined: Fri Jan 07, 2011 9:29 am
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Re: Nglide with ATi legacy cards

Post by Gamecollector » Wed Oct 30, 2013 9:17 pm

NHL 2000, NHL 2001, NHL 2002 - it looks like all video effects (lightcones, ice hextures, mirrors) are now here.
The interface is lagging even with "Vertical synchronization"=off in the nGlide configurator and a videodriver. 30 FPS is the limit (as the example - nGlide 1.01 have 250 FPS in the NHL 2002 menu)... NHL 2001 and NHL 2002 still have the cursor ghosting.
NHL 2002 3dsetup have the 3dfx_dxonly=1 line in 3dsetup.ini. It can detect a real Voodoo2 w/o this line, but still set "thrash driver"=voodoo2 not voodoo2z...

NHL 99 - wrong pre-game screen with the glide3x driver (voodoo2a.dll) - no command names etc just a stadium picture.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

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Re: Nglide with ATi legacy cards

Post by Zeus » Sat Nov 09, 2013 4:11 pm

Gamecollector wrote:NHL 99 - wrong pre-game screen with the glide3x driver (voodoo2a.dll) - no command names etc just a stadium picture.
Annihilated.

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Re: Nglide with ATi legacy cards

Post by Zeus » Tue Nov 12, 2013 2:35 pm

Gamecollector wrote:NFL Blitz - I have found ACT fixes for the glide version of this game. ForceApplicationFocus and StackSwap (with the Kernel32.dll!FindFirstFileA parameter).
Can we see the list of APIs ACT uses for StackSwap for blitzD3D.exe? I see no command line parameters when running blitzD3D.exe process...

Can you send me Patch 1? Every link I tried is dead and it looks like web.archive didn't archive the file.

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Re: Nglide with ATi legacy cards

Post by Gamecollector » Tue Nov 12, 2013 5:27 pm

Copy the entry in a custom database. Only then you can see/edit it's arguments (Edit application fix.../Next/Next/select a fix/Parameters).
NFL Blitz patch - http://bestgamer.ru/downloads/14799/nfl ... tch_v1.exe. Just extract this patch with any archiver, the default .exe unpacker is *censored*.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

Gamecollector
Posts: 988
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: Nglide with ATi legacy cards

Post by Gamecollector » Fri Nov 15, 2013 11:10 am

Pod - all is ok.
Powerslide - there are still visual artifacts with 1.01+ versions. Artifacts are heavy on GF9600M.
Plus there is no a shadows z-fighting with a real Voodoo2...
Pro Pilot '99 - now the glide mode is working.
Troubles are - blinking panels sometimes, no/blinking cursor, a cursor is stuck at the lower part of a screen etc.
If the fullscreen mode is default - the game is working w/o errors but after alt+enter twice errors are here.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

Gamecollector
Posts: 988
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: Nglide with ATi legacy cards

Post by Gamecollector » Mon Nov 18, 2013 5:22 pm

Err, Zeus. Why is Quake the only game w/o a 3dfx logo if nGlide is used?
Last edited by Gamecollector on Mon Nov 18, 2013 7:34 pm, edited 1 time in total.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

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