Nglide with ATi legacy cards

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Re: Nglide with ATi legacy cards.

Postby Gamecollector » Tue Mar 19, 2013 12:00 pm

F1 Racing Simulation - moved from "Win9x only" games. D3d version is working in Xp after 1.09 patch. Unfortunately - glide version isn't working, freeze after the UbiSoft logo.
The UbiSetup need sst1init.dll in %system% to install glide version.
D3d version want 16-bit color desktop (like Pod).
1 annoying sound glitch - statical noise after quitting from the game.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

Gamecollector
Posts: 980
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Location: RU

Re: Nglide with ATi legacy cards.

Postby Gamecollector » Fri Mar 22, 2013 8:57 pm

Hardcore 4x4 - now no "RestoreFailed" message at the start, "memory can't be written" message at the end race/quit. D3d version is working perfectly.
Not sure about the source for this problem, have attached the 4x4.exe to test...
Attachments
4x4.7z
(200.44 KiB) Downloaded 259 times
Hardcore4x4.JPG
Hardcore4x4.JPG (13.57 KiB) Viewed 3313 times
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

Gamecollector
Posts: 980
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: Nglide with ATi legacy cards.

Postby Gamecollector » Sun Mar 24, 2013 1:54 pm

Hardwar - now unpatched 640x480 and 640x400 aren't working.
Patched version - again "pure function call" with glide2x driver, glide3x is working perfectly.
Plus - there is no this error if I use nGlide resizer with my current desktop settings. Others resizer modes are still ending with "pure function call" message...
The source of this can be game itself, drivers, Windows or nGlide, so - this wasn't added as the error to the list.

Another little glitch - patched version 640x400 still have the APC troubles. But this mode is displayed as 1280x800, so - maybe nGlide hi-res is the source.
Yeah, if I use the nGlide resizer - the APC glitch present in all videomodes.
Attachments
Hardwar3.JPG
Patched glide2x
Hardwar3.JPG (8.83 KiB) Viewed 3299 times
Hardwar2.JPG
Hardwar unpatched 640x400
Hardwar2.JPG (10.76 KiB) Viewed 3299 times
Hardwar.JPG
Hardwar unpatched 640x480
Hardwar.JPG (12.42 KiB) Viewed 3299 times
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

Gamecollector
Posts: 980
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: Nglide with ATi legacy cards.

Postby Gamecollector » Mon Mar 25, 2013 8:32 pm

Ian Livingstone's deathtrap Dungeon - savegame screen is again broken in 1.01.
Attachments
DeathtrapDungeon.JPG
DeathtrapDungeon.JPG (55.62 KiB) Viewed 3281 times
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

Gamecollector
Posts: 980
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: Nglide with ATi legacy cards.

Postby Gamecollector » Tue Mar 26, 2013 4:27 pm

Err... Can someone test on a real hardware - are the "End mission" and "Quit to desktop" dialogs really green in Jane's AH-64D Longbow 2?
Attachments
JanesLongbow2.JPG
JanesLongbow2.JPG (48.22 KiB) Viewed 3269 times
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

Gamecollector
Posts: 980
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: Nglide with ATi legacy cards.

Postby Gamecollector » Thu Mar 28, 2013 7:59 am

The testing is stopped. Test PC's motherboard have died after 8 years of continuous work... RIP.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

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Zeus
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Re: Nglide with ATi legacy cards.

Postby Zeus » Thu Mar 28, 2013 3:44 pm

Gamecollector wrote:Err... Can someone test on a real hardware - are the "End mission" and "Quit to desktop" dialogs really green in Jane's AH-64D Longbow 2?

There're a few variations of this dialog depending on the mission being played.

Gamecollector
Posts: 980
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: Nglide with ATi legacy cards.

Postby Gamecollector » Fri Mar 29, 2013 1:52 pm

Zeus wrote:
Gamecollector wrote:Err... Can someone test on a real hardware - are the "End mission" and "Quit to desktop" dialogs really green in Jane's AH-64D Longbow 2?

There're a few variations of this dialog depending on the mission being played.

Instant Action.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

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Zeus
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Re: Nglide with ATi legacy cards.

Postby Zeus » Sat Mar 30, 2013 6:35 pm

Here're the dialog colors you should get:

Single missions mode:
Wolf's Den mission - green background/green letters/gray thick border,
Voodoo Hunter mission - green background/green letters/beige bold border.

Campaign mode (Azure Rune, US vs. US):
First mission - black background/green letters/beige bold border.

Instant Action loads a random mission - the color preset of the dialog is random there.

Gamecollector
Posts: 980
Joined: Fri Jan 07, 2011 9:29 am
Location: RU

Re: Nglide with ATi legacy cards.

Postby Gamecollector » Wed Apr 03, 2013 2:46 am

Ok, I have replaced the dead motherboard on my nGlide PC. The same 865PE chipset. So - in a few days I will resume the testing.
Plus I have got the Geforce FX 5600, so - now I can test nGlide with the Windows ME. Good.
Asus P4P800 SE/Pentium4 3.2E/2 GB DDR400 (3-3-3-8),
Radeon HD3850 AGP (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).


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