Esoteria

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robertmo
Posts: 65
Joined: Tue Jul 26, 2011 3:41 pm

Re: Esoteria

Postby robertmo » Wed May 30, 2012 11:00 am

Game doesn't have any textures problems when run in winxp with win98/me compatibility mode. I was able to finish whole demo in a single run without single loading or even dying without any problems. So it looks everything is ok with this game in winxp

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Zeus
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Joined: Sun Sep 21, 2008 2:51 pm
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Re: Esoteria

Postby Zeus » Wed May 30, 2012 4:03 pm

Thank you for all your work.

Gamecollector
Posts: 959
Joined: Fri Jan 07, 2011 9:29 am

Re: Esoteria

Postby Gamecollector » Wed May 30, 2012 4:18 pm

robertmo wrote:So it looks everything is ok with this game in winxp

Except the 1 thing - retail version (not the demo) don't uses and supports glide at all... Period.
Asus P4P800 SE/Pentium4 3.2E/2 Gb DDR400 (3-3-3-8),
Radeon HD3850 Agp (Sapphire), Catalyst 14.4 (XpProSp3).
2 Voodoo2 12 MB (SLI), Win2k drivers 1.02.00 (XpProSp3).

robertmo
Posts: 65
Joined: Tue Jul 26, 2011 3:41 pm

Re: Esoteria

Postby robertmo » Wed May 30, 2012 4:36 pm

you can use demo's executable with retail version :)

v47
Posts: 29
Joined: Sat Mar 06, 2010 9:39 pm

Re: Esoteria

Postby v47 » Tue Jun 26, 2012 9:59 am

finally got back to this - I can (just like robertmo) confirm that the full version runs fine with glide acceleration, using the 3dfx executable from the 3dfx demo. the pc is running xpsp3, and using a real voodoo1 card with a pentium 3 cpu. attaching the working 3dfx exe.
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est3preq.7z
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robertmo
Posts: 65
Joined: Tue Jul 26, 2011 3:41 pm

Re: Esoteria

Postby robertmo » Tue Jun 26, 2012 11:10 am

Does music work for you?

v47
Posts: 29
Joined: Sat Mar 06, 2010 9:39 pm

Re: Esoteria

Postby v47 » Tue Jun 26, 2012 9:13 pm

did not plus in my phones. will check when I get home.

edit: yeah, the music does not work. this may be fixable by some hexediting, maybe I'll have a look at this.


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