Unreal z-buffering problem

Report bugs, errors, problems, etc.
MilkeyWilkey
Posts: 3
Joined: Mon May 07, 2018 10:35 am

Unreal z-buffering problem

Postby MilkeyWilkey » Mon May 07, 2018 10:53 am

Hi. Im playing retail Unreal 200 and sometimes I got some rendering problems in busy scenes. It's not showing up in dgvoodoo or zeckensack's wrapper so it's probably wrapper related. My videocard is Geforce 7100M

Shot0021.png
Shot0021.png (936.56 KiB) Viewed 1183 times

The attachment Shot0021.png is no longer available
Attachments
Shot0020.png
Shot0020.png (560.28 KiB) Viewed 1183 times

User avatar
Zeus
Site Admin
Posts: 1562
Joined: Sun Sep 21, 2008 2:51 pm
Contact:

Re: Unreal z-buffering problem

Postby Zeus » Mon May 07, 2018 1:05 pm

Please attach the savegame. I will analyze the problem.

nGlide 2.00?

MilkeyWilkey
Posts: 3
Joined: Mon May 07, 2018 10:35 am

Re: Unreal z-buffering problem

Postby MilkeyWilkey » Tue May 08, 2018 7:18 am

nglide 2.00. Start botmatch from main menu, map DmDeathFan, spawn some bots (better with high skill for more activity). You can see this on any map, it's the easiest one.

MilkeyWilkey
Posts: 3
Joined: Mon May 07, 2018 10:35 am

Re: Unreal z-buffering problem

Postby MilkeyWilkey » Wed May 23, 2018 8:01 am

any thoughts on that?

User avatar
Zeus
Site Admin
Posts: 1562
Joined: Sun Sep 21, 2008 2:51 pm
Contact:

Re: Unreal z-buffering problem

Postby Zeus » Mon May 28, 2018 2:45 pm

The bug has been introduced in nGlide 1.04 (1.03 and older are free of it). I'm planning to fix it in the next release.

Thank you for reporting.


Return to “Problems”

Who is online

Users browsing this forum: No registered users and 7 guests