Unreal z-buffering problem

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MilkeyWilkey
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Joined: Mon May 07, 2018 10:35 am

Unreal z-buffering problem

Post by MilkeyWilkey » Mon May 07, 2018 10:53 am

Hi. Im playing retail Unreal 200 and sometimes I got some rendering problems in busy scenes. It's not showing up in dgvoodoo or zeckensack's wrapper so it's probably wrapper related. My videocard is Geforce 7100M
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Zeus
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Re: Unreal z-buffering problem

Post by Zeus » Mon May 07, 2018 1:05 pm

Please attach the savegame. I will analyze the problem.

nGlide 2.00?

MilkeyWilkey
Posts: 3
Joined: Mon May 07, 2018 10:35 am

Re: Unreal z-buffering problem

Post by MilkeyWilkey » Tue May 08, 2018 7:18 am

nglide 2.00. Start botmatch from main menu, map DmDeathFan, spawn some bots (better with high skill for more activity). You can see this on any map, it's the easiest one.

MilkeyWilkey
Posts: 3
Joined: Mon May 07, 2018 10:35 am

Re: Unreal z-buffering problem

Post by MilkeyWilkey » Wed May 23, 2018 8:01 am

any thoughts on that?

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Zeus
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Re: Unreal z-buffering problem

Post by Zeus » Mon May 28, 2018 2:45 pm

The bug has been introduced in nGlide 1.04 (1.03 and older are free of it). I'm planning to fix it in the next release.

Thank you for reporting.

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Zeus
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Re: Unreal z-buffering problem

Post by Zeus » Sun Jun 23, 2019 10:26 pm


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