I have been trying to get carmageddon 2 running on my laptop ( windows 7 64 bit, ATI Radeon HD4670 ) without any succes. Either I can play without sound using D3D, or with sound but with graphical bugs using Glide emulators. One glide emulator forces the game screen to keep it's original size in a teeny-tiny box in center-screen ( not necessarily a glide issue, perhaps an ATI-related thing ), I'd need a magnifying glass to play properly..
nGlide Showed promise by starting up both with sound and in fullscreen stretch. However, when the menus load, I only see them for a split second, after wich the entire screen goes black. Only the cursor stays visible as long as I move it. I painstakingly started a race to see if it was just a menu bug, but in race mode, I only see the minimap and HUD:
Does anyone else have this issue, or have a fix for this? I'd love to be able to play Carma 2 again..
Thanks in advance,
I was thinking, could it at all be that the game's rendering back buffers in inverse order? I don't know about Glide, but in D3D there's basically a back buffer on top of which the 3d scene is presented as a 2d image, after which various overlays are rendered, like HUDs and possibly cursors. When I start up the game, I get a flash of the menu screen, and then it alll goes black. SO Perhaps the back buffer is presented after the actual game buffer.
Just a theory, I wouldn't know what ot do about it if it was true