Search found 44 matches

by Stiletto
Fri Feb 14, 2014 1:44 am
Forum: Problems
Topic: Pandemonium 2 running too fast!
Replies: 22
Views: 5734

Re: Pandemonium 2 running too fast!

Both games run fine for me at 30fps, so it's definitely not a nGlide problem. I made couple modifications to Pandemonium 2 executable. How many FPS (check with FRAPS) do you have with pandy_test.exe, pandy_test2.exe and pandy_test3.exe ? Okay, good - I was wondering if you'd seen aqrit's post: http...
by Stiletto
Wed Feb 12, 2014 4:07 pm
Forum: Problems
Topic: Nglide with ATi legacy cards
Replies: 334
Views: 116407

Re: Nglide with ATi legacy cards

Gamecollector wrote:No, from the win32\bin subfolder. Test00.exe-test44.exe. And "of course" = "of course WinXp is not Win95 so these tests MUST not work".
Win32\diags programs need fxmemmap.vxd or mapmem.sys...


?? Surely Zeus knew about Test00.exe-Test44.exe in the Glide 2.1.1 SDK?
by Stiletto
Fri Jan 17, 2014 7:44 pm
Forum: Problems
Topic: Žertva demo
Replies: 2
Views: 2297

Žertva demo

Dege (dvVoodoo) pointed out interesting issue with Zertva (demoscene demo): http://www.pouet.net/prod.php?which=24753 https://www.scene.org/file.php?id=104350 http://www.vogons.org/viewtopic.php?p=338484#p338484 I was "playing" with scene demo Zertva which has incorrectly rendered polygons...
by Stiletto
Mon Sep 09, 2013 4:09 pm
Forum: Suggestions
Topic: splash screen !!
Replies: 27
Views: 12225

Re: splash screen !!

Can I get a screenshot or an animation of that Quantum3D splash please? :)

[EDIT] Never mind...
http://www.youtube.com/watch?v=hTuaRI1mhgg

[EDIT] linked earlier in the thread, time for coffee...
by Stiletto
Thu Aug 15, 2013 7:12 pm
Forum: Problems
Topic: Cannot run Unreal version 200 with nGlide.
Replies: 11
Views: 2368

Re: Cannot run Unreal version 200 with nGlide.

Gulikoza mentions special Unreal fix in his DOSBox patch, might be related:
11.03.2013: Increase LFB mem and support simultaneous locks, fix Unreal GPF

http://www.vogons.org/viewtopic.php?f=32&t=16462
by Stiletto
Sun Jul 28, 2013 5:02 am
Forum: Problems
Topic: POD Demos (Glide 2.11)
Replies: 5
Views: 1801

Re: POD Demos (Glide 2.11)

Woohoo!
by Stiletto
Sat Feb 16, 2013 5:01 pm
Forum: Problems
Topic: nglide doesnt work with POD gold
Replies: 44
Views: 13998

Re: nglide doesnt work with POD gold

I developed PodHacks to support alternate Glide wrappers for GOG's POD Gold release. This is an awesome patch! Congrats, Nico... Wish we could resurrect those old Ubisoft Gameservice days... wonder if Ubisoft could give GOG.com an old server to hack!? :D (Better yet: hoping someone someday tries an...
by Stiletto
Wed Jul 25, 2012 6:18 am
Forum: Problems
Topic: Nglide with ATi legacy cards
Replies: 334
Views: 116407

Re: Nglide with ATi legacy cards.

DOS glide games list. Tested with the latest Ykhwong's build. Almost all of these games are too slow in the DosBox. All framebuffer tests are fixed in the Ykhwong's build from 03.09.2011. ⋅  Archimedean Dynasty (patch) - ! . Ati glitch - no cockpit in the water area . ⋅  Battle ...
by Stiletto
Wed Jul 25, 2012 12:37 am
Forum: Problems
Topic: Nglide with ATi legacy cards
Replies: 334
Views: 116407

Re: Nglide with ATi legacy cards.

I'm working on a research project (the definitive Glide games/apps list, shall we say), and it would be useful to me if Gamescollector and Zeus synchronized their compatibility lists, or at very least, the game names, and alphabetized the same. There's a few games that are mentioned on the website c...
by Stiletto
Tue Apr 20, 2010 5:10 pm
Forum: General
Topic: Congrats
Replies: 7
Views: 7070

Re: Congrats

Hello mudlord... Well there's no need to get angry about it. ;) Yes, I agree that it's a great wrapper without the custom extensions. Especially for coming from more-or-less out of the blue. I didn't mean to come across as demeaning either project. If I did, my apologies. You summarize it here: http...

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