Search found 23 matches

by Toshiba-3
Fri Jul 09, 2010 12:56 pm
Forum: Problems
Topic: Bug in Carmageddon 2
Replies: 28
Views: 16621

Re: Bug in Carmageddon 2

Hello, 0.93 is a great improvement! Thanks a lot for the high res support and the gamma correction drop down menu. The fog artifacts are indeed gone 8-) This now makes your glide wrapper the one with the best support for C2! I did some test with the minimap slowdown: there's indeed a great improveme...
by Toshiba-3
Fri Jul 09, 2010 12:42 pm
Forum: General
Topic: 3Dfx is gone... but never forgotten
Replies: 6
Views: 10753

Re: 3Dfx is gone... but never forgotten

Very nice video indeed!
Didn't know that Fatal Racing game.
by Toshiba-3
Mon Mar 22, 2010 1:05 am
Forum: Problems
Topic: Bug in Carmageddon 2
Replies: 28
Views: 16621

Re: Bug in Carmageddon 2

Hi, I'm another guy from the C2 community. Here's another bug I spotted. When lowering the YON factor (drawing distance) to the original game standards (20-35), some tracks with colored fog present artifacts linked to the depth cue fog. They move from a vertice to another, fading color onto the tria...

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