Search found 122 matches

by WhiteMagicRaven
Wed Aug 22, 2012 4:46 pm
Forum: General Discussion
Topic: Tesselation question
Replies: 1
Views: 4176

Tesselation question

Did someone know where to find custom OpenGL32.dll that will emulate ATI TruForm? Or Zeus do you can make it? :? http://www.youtube.com/user/WhiteMagicRaven look at my channel i have ATI TruForm game videos, Quake III and hexen2 with truform its my work =) But i have no luck and no good knowleage to...
by WhiteMagicRaven
Wed Apr 25, 2012 11:29 am
Forum: Suggestions
Topic: Support for more resolutions ingame
Replies: 4
Views: 4820

Re: Support for more resolutions ingame

You can force resolution in nGlide Configurator!
by WhiteMagicRaven
Fri Jan 20, 2012 5:24 pm
Forum: General
Topic: what name of this game
Replies: 1
Views: 2857

what name of this game

Image
by WhiteMagicRaven
Fri Jan 20, 2012 5:19 pm
Forum: Problems
Topic: No texture filtering in Pandemonium! with nGlide 0.98
Replies: 10
Views: 11737

Re: No texture filtering in Pandemonium! with nGlide 0.98

Just try to experiement, so all others can experiement with these settings and might faster help with new ideas how to fix it.
by WhiteMagicRaven
Fri Jan 20, 2012 5:18 pm
Forum: Problems
Topic: No texture filtering in Pandemonium! with nGlide 0.98
Replies: 10
Views: 11737

Re: No texture filtering in Pandemonium! with nGlide 0.98

ok understand how about long waiting feature: force bilinear filtering force trilinear filtering force anisoltropy filtering up to 16x level ? force antialiasing ? bilinear texture filtering can be enabled on configurator with warning that it will cause bad image quality in some games in heretic 2 i...
by WhiteMagicRaven
Fri Jan 20, 2012 11:56 am
Forum: Problems
Topic: No texture filtering in Pandemonium! with nGlide 0.98
Replies: 10
Views: 11737

Re: No texture filtering in Pandemonium! with nGlide 0.98

Or make please what i suggested add to nGlide configurator checkbox "Force Smooth Textures" that will force use bilinear for all textures, so user will choice use original or use all bilinear filtered textures on some games it useful. Also did you remember of all my suggestions? (( http://...
by WhiteMagicRaven
Fri Jan 13, 2012 12:41 pm
Forum: Problems
Topic: Hexen II: Portal of Praevus weapons
Replies: 9
Views: 7532

Re: Hexen II: Portal of Praevus weapons

Sorry for not responding. Being very busy (.
by WhiteMagicRaven
Wed Dec 07, 2011 1:12 pm
Forum: General
Topic: windows 8 and nglide
Replies: 21
Views: 18290

Re: windows 8 and nglide

i think it not possible until nGlide will be developed as 3dfx wrapper for pure dos. Wrapping from dos 3dfx to windows d3d :shock: Causes more work? Stupid waste of time, its global problem to develop dos program that will use windows library .dll file, i even cant imagine possible this or no. Anywa...

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