Search found 97 matches

by WhiteMagicRaven
Fri Jan 20, 2012 5:18 pm
Forum: Problems
Topic: No texture filtering in Pandemonium! with nGlide 0.98
Replies: 10
Views: 7048

Re: No texture filtering in Pandemonium! with nGlide 0.98

ok understand how about long waiting feature: force bilinear filtering force trilinear filtering force anisoltropy filtering up to 16x level ? force antialiasing ? bilinear texture filtering can be enabled on configurator with warning that it will cause bad image quality in some games in heretic 2 i...
by WhiteMagicRaven
Fri Jan 20, 2012 11:56 am
Forum: Problems
Topic: No texture filtering in Pandemonium! with nGlide 0.98
Replies: 10
Views: 7048

Re: No texture filtering in Pandemonium! with nGlide 0.98

Or make please what i suggested add to nGlide configurator checkbox "Force Smooth Textures" that will force use bilinear for all textures, so user will choice use original or use all bilinear filtered textures on some games it useful. Also did you remember of all my suggestions? (( http://...
by WhiteMagicRaven
Fri Jan 13, 2012 12:41 pm
Forum: Problems
Topic: Hexen II: Portal of Praevus weapons
Replies: 9
Views: 3693

Re: Hexen II: Portal of Praevus weapons

Sorry for not responding. Being very busy (.
by WhiteMagicRaven
Wed Dec 07, 2011 1:12 pm
Forum: General
Topic: windows 8 and nglide
Replies: 21
Views: 9543

Re: windows 8 and nglide

i think it not possible until nGlide will be developed as 3dfx wrapper for pure dos. Wrapping from dos 3dfx to windows d3d :shock: Causes more work? Stupid waste of time, its global problem to develop dos program that will use windows library .dll file, i even cant imagine possible this or no. Anywa...
by WhiteMagicRaven
Tue Oct 11, 2011 3:22 pm
Forum: Problems
Topic: Mipmapping forced in 93 w/ cp aa+af enabled, in v97 it's not
Replies: 13
Views: 4665

Re: Mipmapping forced in 93 w/ cp aa+af enabled, in v97 it's

AA and AF in nGlide configurator would be awesome and force texture smoothing (that will use GL_LINEAR instead of GL_NEAREST) and we will never see any big pixels only bilineary smoothed
by WhiteMagicRaven
Fri Sep 02, 2011 12:52 pm
Forum: General Discussion
Topic: HeXen II: Patch to 1.07
Replies: 0
Views: 2724

HeXen II: Patch to 1.07

I am searching hexen2 patch to 1.07
ph2v107.exe or ph2v107.zip ??
At least give me a exact file name of this patch
by WhiteMagicRaven
Fri Sep 02, 2011 12:50 pm
Forum: General Discussion
Topic: HeXen II: Continent of Blackmarsh
Replies: 0
Views: 2542

HeXen II: Continent of Blackmarsh

HeXen II: Continent of Blackmarsh version 1.08 where i can find it?
by WhiteMagicRaven
Tue Aug 09, 2011 10:08 am
Forum: Suggestions
Topic: My -not fancy- suggestion
Replies: 3
Views: 2703

Re: My -not fancy- suggestion

Thank you Zeus 8-)

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