Search found 67 matches

by NicoDE
Fri Jul 19, 2013 12:32 pm
Forum: Problems
Topic: Actua Soccer 2
Replies: 12
Views: 5562

Re: Actua Soccer 2

Please try the attached version.
(a patch for the demo version is also included)
by NicoDE
Fri Jul 19, 2013 10:45 am
Forum: Problems
Topic: Actua Soccer 2
Replies: 12
Views: 5562

Re: Actua Soccer 2

It took a while to do a basic analysis, sorry. There should be a debug.txt in the game folder. And I guess it contains to following error message: SYSTEM ERROR: _____________ Type : ExUpdatePalette: Generating look-up Code : Mode not supported It seems that the application does not handle/support th...
by NicoDE
Wed Jul 17, 2013 7:20 pm
Forum: Problems
Topic: Actua Soccer 2
Replies: 12
Views: 5562

Re: Actua Soccer 2

I tried the demo under Wine 1.4.1 without luck, log lines right before the access violation: fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 8 fixme:d3d_surface:surface_init Trying to create a render target that isn't in the default pool. fixme:d3d_surface:surface_init...
by NicoDE
Wed Jul 17, 2013 12:23 pm
Forum: Problems
Topic: Actua Soccer 2
Replies: 12
Views: 5562

Re: Actua Soccer 2

Bladeforce wrote:[...] and then this api error pops up and crashes to desktop.

Please post the error message and/or a screenshot.
A mini/crash dump would help a lot (or the exception address and the call stack) :)
by NicoDE
Sat Jul 13, 2013 2:20 pm
Forum: Problems
Topic: Actua Golf 2 Problem
Replies: 9
Views: 3157

Re: Actua Golf 2 Problem

GlobalMemoryStatusLie ACT fix isn't working? Should help in some cases, but the GlobalMemoryStatusLie can make it even more worse... GlobalMemoryStatusLie: "The fix modifies the memory status structure, so that it reports a swap file that is 400 MB, regardless of the true swap file size."...
by NicoDE
Fri Jul 12, 2013 3:26 pm
Forum: Problems
Topic: Actua Golf 2 Problem
Replies: 9
Views: 3157

Re: Actua Golf 2 Problem

Zeus wrote:Nico, I will put the patch on nGlide's compatibility list (if you don't mind).

Feel free.
by NicoDE
Fri Jul 12, 2013 12:11 pm
Forum: Problems
Topic: Actua Golf 2 Problem
Replies: 9
Views: 3157

Re: Actua Golf 2 Problem

The game uses GlobalMemoryStatus and there are two problems: 1) integer overflow possible size_t __spoils<eax> sub_00404460(void) { MEMORYSTATUS MemStat; // [sp+0h] [bp-28h]@1 MemStat.dwLength = sizeof(MEMORYSTATUS); GlobalMemoryStatus(&MemStat); return MemStat.dwAvailPageFile + MemStat.dwAvailP...
by NicoDE
Fri Apr 19, 2013 2:41 pm
Forum: Problems
Topic: nglide doesnt work with POD gold
Replies: 44
Views: 17423

Re: nglide doesnt work with POD gold

Gamecollector wrote:No new entry in the Xp "Application" event log after this error. No dump file. WtF?

Hm, strange.
However, I'll test all POD 3Dfx releases during the next days.
by NicoDE
Fri Apr 19, 2013 2:14 pm
Forum: Problems
Topic: nglide doesnt work with POD gold
Replies: 44
Views: 17423

Re: nglide doesnt work with POD gold

I have added the line MiniDmpType=1 in the [PodHack] section of the ini, but there is no result. There is a 's' missing in the section name. Just use the settings to create a PodHacks.ini and add the MiniDmpType value (the dbghelp.dll should be present in your Windows versions). The DMP should be c...
by NicoDE
Fri Apr 19, 2013 7:46 am
Forum: Problems
Topic: nglide doesnt work with POD gold
Replies: 44
Views: 17423

Re: nglide doesnt work with POD gold

Pod 2.0 with Podhacks 3.9a/4.0a and nGlide 1.01 - ctd. With Podhacks 4.0a and nGlide 1.00 - freeze at the intro. Pod Gold - textures are missing with podhacks 4.0a. Plus there is input lag sometimes, your venicle start the race and then - no left, right or brakes... Podhacks 3.9a - all is ok. What ...

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