Search found 67 matches

by NicoDE
Thu Feb 13, 2014 12:46 am
Forum: Problems
Topic: nglide doesnt work with POD gold
Replies: 44
Views: 16709

Re: nglide doesnt work with POD gold

The program is starting, finds executables but the Settings button isn't working. Seems like I have to find a 9x virtual machine for testing. Maybe PodHacks requires a more recent comctl32 . "Large installation for MMX" is working w/o any patch. So - maybe the reason for the freeze isn't ...
by NicoDE
Wed Feb 12, 2014 11:36 pm
Forum: Problems
Topic: nglide doesnt work with POD gold
Replies: 44
Views: 16709

Re: nglide doesnt work with POD gold

Gamecollector wrote:Podhacks in WinME:

Could you be so kind to lower the OS/Subsystem version to 4 in the PE header and try it again (I guess for the extracted DLL also)?

E.g. with CFF Explorer: Nt Headers / Optional Header - MajorOperatingSystemVersion + MajorSubsystemVersion
by NicoDE
Wed Feb 12, 2014 11:08 pm
Forum: Problems
Topic: nglide doesnt work with POD gold
Replies: 44
Views: 16709

Re: nglide doesnt work with POD gold

There are many versions of POD... here is my list of known(-to-me) POD 3Dfx binaries: cdrom/2.1_e 1997-02-28T03:02:50 (0x33165836) 2.1.0.0 podx3dfx.exe 1370624 30ed9ac76c9b84696ecef1183439128a bbeb81cf6f3efb54dc889127abcbf33e4d88faab 1997-02-28T04:02:26 (0x3316590E) 2.1.0.0 wpod3dfx.exe 1101312 3ef3...
by NicoDE
Wed Feb 12, 2014 9:21 pm
Forum: Problems
Topic: nglide doesnt work with POD gold
Replies: 44
Views: 16709

Re: nglide doesnt work with POD gold

at my old research repository: http://www.bendlins.de/nico/pod/podcpuid.zip If that doesn't help I will have a look at the binary... AFAIR the versions that link to glide.dll (e.g. the first 3Dfx demos ) do not need/have CPU checks. The problem is/was that the window is created after Glide is initia...
by NicoDE
Fri Sep 20, 2013 3:31 pm
Forum: Problems
Topic: Help with Blade of darkness
Replies: 7
Views: 2919

Re: Help with Blade of darkness

Well, AFAIK all Glide resolutions are 4:3 and your desktop's ratio is 16:10.
If you want to keep the original ratio: Screen resolution = "By desktop" + Aspect ratio = "4 : 3".

But you cannot add resolutions to the game that it doesn't know/handle.
by NicoDE
Fri Sep 20, 2013 6:37 am
Forum: Problems
Topic: nglide doesnt work with POD gold
Replies: 44
Views: 16709

Re: nglide doesnt work with POD gold

nGlide 1.02 released . During the last two weeks I tested all 3Dfx versions of POD that are known to me. (it took a while to get my hands on a native Windows installation again :-] ) Not only that the videos and the display mode switches are working with Glide 2.43 now - even the Glide 2.11 release...
by NicoDE
Fri Jul 26, 2013 10:30 am
Forum: Problems
Topic: POD Demos (Glide 2.11)
Replies: 5
Views: 2185

Re: POD Demos (Glide 2.11)

Zeus wrote:-grSstWinOpen error (yes, nGlide is now multithreaded safe)

Great news indeed.

Thank you very much for your support!
by NicoDE
Wed Jul 24, 2013 10:12 pm
Forum: Problems
Topic: POD Demos (Glide 2.11)
Replies: 5
Views: 2185

Re: POD Demos (Glide 2.11)

grSstOpen and other Glide functions are used before the application window is created - I might hack around this if this is a problem In the meantime I implemented it and released Podhacks 3.9c. Since only the demos are using Glide 2.11 the feature is "hidden" under the "Suppress res...
by NicoDE
Tue Jul 23, 2013 12:24 pm
Forum: Problems
Topic: POD Demos (Glide 2.11)
Replies: 5
Views: 2185

POD Demos (Glide 2.11)

http://pod.nicode.net/demos/ ⋅  2.1.0.0/3dfx-* Null pointer access in grDepthMask: void __fastcall pod_sst_open(int which_sst, GrScreenResolution_t res, GrScreenRefresh_t refresh) { if ( res != g_sst_res || refresh != g_sst_refresh ) { grSstSelect(which_sst); while ( 0xFFFF != ((grSstStatu...
by NicoDE
Fri Jul 19, 2013 8:08 pm
Forum: Problems
Topic: Actua Soccer 2
Replies: 12
Views: 5304

Re: Actua Soccer 2

Type : error loading file Code : D:\GAMEDATA\STADIUMS\day0028.mad Strange, would mean that you installed the game into the root of D: ? (at least the game thinks so) After the patch the Demo worked without any compatibility settings. Did you start the game executable with a link or directly? I can ...

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