Search found 28 matches

by Malcolm
Thu Jul 11, 2019 3:39 pm
Forum: Problems
Topic: Porsche Unleashed no AA under nGlide 2.00
Replies: 8
Views: 2557

Re: Porsche Unleashed no AA under nGlide 2.00

Just tried 1.04 and 1.05 result is the same.
by Malcolm
Thu Jul 11, 2019 12:03 am
Forum: Problems
Topic: Porsche Unleashed no AA under nGlide 2.00
Replies: 8
Views: 2557

Re: Porsche Unleashed no AA under nGlide 2.00

It was AMD Adrenalin 19.6.3 and now 19.7.1. nGlide Settings were at default except resolution of 2560x1440, and under Vulkan behaviour is the same.

Windows 10 version is 1903 with latest updates.
by Malcolm
Tue Jul 09, 2019 4:18 pm
Forum: Problems
Topic: Porsche Unleashed no AA under nGlide 2.00
Replies: 8
Views: 2557

Re: Porsche Unleashed no AA under nGlide 2.00

Same goes for Unreal, Driver, Pandemonium. In Unreal you can test with D3D/Glide/OpenGL and only under nGlide AA doesn't work.
by Malcolm
Sun Jun 30, 2019 6:39 pm
Forum: Problems
Topic: Porsche Unleashed no AA under nGlide 2.00
Replies: 8
Views: 2557

Re: Porsche Unleashed no AA under nGlide 2.00

No idea, this works fine for me (RX 560 + 19.4.3 drivers). noaa.png This how it looks with new nGlide 2.1. I'm on Windows 10 and I'm using latest drivers for Radeon RX580. Like in previous version of nGlide I cannot apply any form of AA /mutli/adaptive/supersampling and it's same for DX and Vulkan.
by Malcolm
Sat Jan 05, 2019 2:45 pm
Forum: Problems
Topic: Outlaws - No anti-aliasing, anisotropic filtering ?
Replies: 1
Views: 1435

Re: Outlaws - No anti-aliasing, anisotropic filtering ?

Same problem I have with NFS Porsche & Pandemonium with RX 580.
by Malcolm
Sun Dec 16, 2018 8:28 pm
Forum: Problems
Topic: Porsche Unleashed no AA under nGlide 2.00
Replies: 8
Views: 2557

Porsche Unleashed no AA under nGlide 2.00

Is there any way to activate anti aliasing in NFS Porsche in Windows 10 & rx 580 I've tried to setup in Radeon settings super sampling, multisampling but only for this game under nGlide doesn't work at all :(
by Malcolm
Sun Nov 20, 2016 10:11 pm
Forum: Problems
Topic: Half-Life 1 doesn't display right
Replies: 9
Views: 7091

Re: Half-Life 1 doesn't display right

Don't worry you've done enough with nGlide ;) I found HL 1.1.1.1 works fine in ogl and have option for widescreen and high res.
by Malcolm
Sun Nov 20, 2016 3:23 pm
Forum: Problems
Topic: Half-Life 1 doesn't display right
Replies: 9
Views: 7091

Re: Half-Life 1 doesn't display right

Half-Life
Version 1.1.0.8
by Malcolm
Sat Nov 19, 2016 11:16 pm
Forum: Problems
Topic: Half-Life 1 doesn't display right
Replies: 9
Views: 7091

Re: Half-Life 1 doesn't display right

This is how is set:

Image

and this is Half-Life with 3dfx minigl 1.45, in game resolution 1024x768

Image

...and also Opposing Force

Image
by Malcolm
Wed Nov 16, 2016 2:05 am
Forum: Problems
Topic: Half-Life 1 doesn't display right
Replies: 9
Views: 7091

Re: Half-Life 1 doesn't display right

Thanks! That brings back osd and i get 1024x768 stretched picture, but when i set in nglide resolution to 2560x1440 i really get that sharp resolution just w/o osd :( So, yea neither if great.