Search found 1570 matches

by Zeus
Thu Dec 28, 2017 11:30 pm
Forum: Suggestions
Topic: color profil and nglide: is it posstible to add an option?
Replies: 6
Views: 2143

Re: color profil and nglide: is it posstible to add an option?

Perhaps you already noticed, but I'll put it here either way:

nGlide 2.00 released with a new Vulkan API backend
by Zeus
Thu Dec 28, 2017 11:27 pm
Forum: General
Topic: (Unreal) No mipmapping?
Replies: 17
Views: 12365

Re: (Unreal) No mipmapping?

Yes, it's still disabled in DirectX backend. I did not finish it on time and didn't want to hold a release even longer. In Vulkan however it's fully implemented.
by Zeus
Thu Dec 28, 2017 11:26 pm
Forum: Problems
Topic: NGlide 2.00 Vulkan fps?
Replies: 8
Views: 2097

Re: NGlide 2.00 Vulkan fps?

Any chance for uploading results from PC1?
by Zeus
Thu Dec 28, 2017 11:23 pm
Forum: Problems
Topic: Lewpy's glide works but too slow?
Replies: 4
Views: 1908

Re: Lewpy's glide works but too slow?

Good. That's exactly what I was going to suggest next. Maybe my weak single core performance was causing the issue while vulkan should take more advantage of my other cores compared to dx9 which is single threaded. Not only that, it's also couple times faster when it comes to texture memory access. ...
by Zeus
Thu Dec 28, 2017 11:15 pm
Forum: Problems
Topic: NGlide versus my glide games collection
Replies: 328
Views: 171437

Re: NGlide versus my glide games collection

I hope that was the last one critical bug found in this release as I already started working on 2.10.
by Zeus
Thu Dec 28, 2017 11:10 pm
Forum: Problems
Topic: nGlide 2.00: Carmageddon 1 & 2
Replies: 7
Views: 2191

Re: nGlide 2.00: Carmageddon 1 & 2

Now that's what I call a feedback. Thanks Tosh! :D I think those are decent framerates for a 3D game running through DOSBox at that resolution on my config? Assuming it's a first release they seem to be quite ok, but I would like to see much higher numbers. DirectX = its goes from 48 (menu) - 62/63 ...
by Zeus
Sun Dec 17, 2017 6:27 pm
Forum: Problems
Topic: Nglide 2.00, Red Baron 3D, & Odd Colours.
Replies: 13
Views: 3255

Re: Nglide 2.00, Red Baron 3D, & Odd Colours.

Done. Please download a new installer from http://www.zeus-software.com/downloads/nglide.

Don't forget to delete test glide2x.dll from your game directory.
by Zeus
Sun Dec 17, 2017 6:11 pm
Forum: Problems
Topic: Nglide 2.00, Red Baron 3D, & Odd Colours.
Replies: 13
Views: 3255

Re: Nglide 2.00, Red Baron 3D, & Odd Colours.

That explains everything! Thank You. :)

I'll upload a fix soon so you won't have to uninstall QuickGamma anymore to use nGlide 2.x.
by Zeus
Sun Dec 17, 2017 4:46 pm
Forum: Problems
Topic: Nglide 2.00, Red Baron 3D, & Odd Colours.
Replies: 13
Views: 3255

Re: Nglide 2.00, Red Baron 3D, & Odd Colours.

I would like to see gamma table the program produces on your PC. Please restore a psychedelic state and launch the game with this glide2x.dll file. It will create gamma.dat in a game folder. Zip it and attach it here.

PS. Which version of QuickGamma do you use?
by Zeus
Sun Dec 17, 2017 6:05 am
Forum: Problems
Topic: Nglide 2.00, Red Baron 3D, & Odd Colours.
Replies: 13
Views: 3255

Re: Nglide 2.00, Red Baron 3D, & Odd Colours.

Something is interfering with gamma ramp on your PC (I cannot reproduce the bug on my side). We will continue tomorrow.

Go to advanced search