Search found 1623 matches

by Zeus
Thu Jun 13, 2019 7:21 pm
Forum: Problems
Topic: nglide 1.04 and up not obeying forced AntiAliasing in WinXP on GeForce GTX 770 and 970
Replies: 2
Views: 1751

Re: nglide 1.04 and up not obeying forced AntiAliasing in WinXP on GeForce GTX 770 and 970

Tested. I don't have GTX 770 or 970, but I have GTX 960 and on XP with 368.81 driver all three nGlide versions i.e. 1.04, 1.05 and 2.00 work properly with forced AA from nVidia panel. I can even tell AA is working as it introduces a glitch around cursor in main menu. Tested with UT 4.00 and 4.36. AA...
by Zeus
Thu Jun 13, 2019 5:58 pm
Forum: Problems
Topic: 2.00 running at very low FPS
Replies: 16
Views: 5543

Re: 2.00 running at very low FPS

filipetolhuizen wrote:
Wed Apr 10, 2019 12:32 am
Could be something in the .ini file? I'm attaching it here as well. Let's hope it sorts the issue out.
Ini.rar
Nope. The game works for me with no performance issues and nGlide 2.00. Please send me your entire game copy via PM.
by Zeus
Sat Jun 01, 2019 2:48 pm
Forum: Problems
Topic: Scorched Planet + NGlide + Wine (Linux): strange comportment
Replies: 9
Views: 2960

Re: Scorched Planet + NGlide + Wine (Linux): strange comportment

It will be corrected in the next release. :)
by Zeus
Sat Jun 01, 2019 2:41 pm
Forum: General
Topic: Tomb Raider (I to III) and nGlide v2.0
Replies: 1
Views: 1548

Re: Tomb Raider (I to III) and nGlide v2.0

Hi, With the earlier nGLide I was able to launch TR 1-3 (Steam Editions) with no problems. All I had to do was rename glide2x.dll to glide2x_original.dll and set up nGlide config. nGlide only supports Tomb Raider 1. TR2 and 3 utilize Direct3D 5/6, nGlide is no use for them. For TR1, yes, the only t...
by Zeus
Sat Jun 01, 2019 2:28 pm
Forum: General
Topic: thank you
Replies: 2
Views: 744

Re: thank you

Thanks. :)
by Zeus
Sat Jun 01, 2019 2:26 pm
Forum: Problems
Topic: Driver crashing with nGlide 2.00
Replies: 4
Views: 2357

Re: Driver crashing with nGlide 2.00

Yes, the problem will be fixed in the next release.
by Zeus
Sat Jun 01, 2019 2:18 pm
Forum: General
Topic: Blood fresh supply
Replies: 1
Views: 885

Re: Blood fresh supply

No, it's a full remaster on a completely different engine. Supported renderers are OpenGL 3.2, D3D 11 and Vulkan 1.
by Zeus
Wed Mar 20, 2019 5:05 am
Forum: Problems
Topic: 2.00 running at very low FPS
Replies: 16
Views: 5543

Re: 2.00 running at very low FPS

You know what? Send me your whole copy of the game (can be a link to dropbox or something).