Search found 1563 matches

by Zeus
Wed Apr 25, 2018 2:55 pm
Forum: Suggestions
Topic: is it possible to add any option to create profil and framerate limiter ?
Replies: 6
Views: 978

Re: is it possible to add any option to create profil and framerate limiter ?

I cannot recall any Glide API titles that would work too fast at 60Hz. Redline racer for example. RLR doesn't count. It works okay at 60Hz. At 144hz, game don't work too fast but moto physics is bugged. i would like to use advantages of 144hz and limit framerate to 60fps to avoid bug of moto physic...
by Zeus
Tue Apr 24, 2018 11:46 am
Forum: Suggestions
Topic: is it possible to add any option to create profil and framerate limiter ?
Replies: 6
Views: 978

Re: is it possible to add any option to create profil and framerate limiter ?

1) With some games, I must change parameters in nglide configurator at each time I change game. For example, in redline racer at 144hz there are physics problem and I must select 60hz. In NFS5, the game works very well at 144hz. If it is possible to add profile loading automatically when the game i...
by Zeus
Tue Apr 24, 2018 11:30 am
Forum: Suggestions
Topic: is it possible to option to turn on anisotropic filtering and anti aliasing ?
Replies: 4
Views: 906

Re: is it possible to option to turn on anisotropic filtering and anti aliasing ?

I already mentioned this many times, but both techniques aren't safe to use and create anomalies and glitches in big number of Glide titles.
by Zeus
Tue Apr 24, 2018 11:20 am
Forum: Problems
Topic: problem with aspect ratio and resolution.
Replies: 5
Views: 1176

Re: problem with aspect ratio and resolution.

But if I select a resolution superior to my native resolution (for example : 7680x4320 and my native resolution is 2560x1440), this parameter doesn't work Of course it won't work. Your monitor needs to support selected resolution, otherwise nGlide will try to recover and use lower supported 4:3 res...
by Zeus
Mon Apr 23, 2018 12:38 am
Forum: Problems
Topic: Can't run Carmageddon at native resolution.
Replies: 6
Views: 1163

Re: Can't run Carmageddon at native resolution.

Use these. 1 second of silence is enough to bypass a CD-check.
by Zeus
Sat Apr 21, 2018 2:12 pm
Forum: Problems
Topic: Can't run Carmageddon at native resolution.
Replies: 6
Views: 1163

Re: Can't run Carmageddon at native resolution.

Did you use nglide_config.exe from \DOSBOX folder?

dosboxCARMA3dfx.conf? Is your game installer the latest (2.0.0.63)?
by Zeus
Wed Apr 18, 2018 3:01 am
Forum: Problems
Topic: Bug?
Replies: 2
Views: 1003

Re: Bug?

You mean visible color banding when dialog is active? If so, that's normal. The game reads an entire screen to a buffer in 16-bit format, add the dialog to it and writes it back to a screen. If nGlide would render in 16-bit you wouldn't notice a difference... or if the game would render the dialog i...
by Zeus
Wed Apr 18, 2018 2:49 am
Forum: Problems
Topic: Monaco Grand Prix Racing Simulation 2 - CD check bug request
Replies: 4
Views: 3743

Re: Monaco Grand Prix Racing Simulation 2 - CD check bug request

If you see Ubi logo it means the fix works, it must be something else. Any difference when changing "Screen resolution" and "Refresh rate" settings in nGlide configurator to a display's native?
by Zeus
Wed Apr 18, 2018 2:44 am
Forum: General
Topic: GunMetal Game and nGlide problems
Replies: 1
Views: 618

Re: GunMetal Game and nGlide problems

You are having all these problems because you didn't follow instructions and install 1.36 patch. I created a diff package (CD to 1.36) that should allow you to play it on modern systems: 1) extract gunmetal_cd_to_136.zip contents into game directory and confirm changes 2) install nGlide (you don't n...

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