Search found 1575 matches

by Zeus
Sat Apr 10, 2010 8:23 pm
Forum: Suggestions
Topic: splash screen !!
Replies: 27
Views: 19623

Re: splash screen !!

Be patient guys. ;) ;) ;)
by Zeus
Thu Apr 08, 2010 6:52 pm
Forum: Problems
Topic: Nuclear Strike is very jerky
Replies: 3
Views: 3919

Re: Nuclear Strike is very jerky

Yes, DirectX 'threads' things on your own. This game has high requirements because it changes palettes very often (for palette textures). Modern graphics cards do not support many hardware features from glide (like paletized textures were disabled couple years ago in nvidia chips), so some things mu...
by Zeus
Fri Apr 02, 2010 11:48 pm
Forum: Problems
Topic: Nuclear Strike is very jerky
Replies: 3
Views: 3919

Re: Nuclear Strike is very jerky

This game requires very fast CPU for smooth work.
by Zeus
Sat Mar 27, 2010 1:51 pm
Forum: Problems
Topic: Bug in Carmageddon 2
Replies: 28
Views: 24749

Re: Bug in Carmageddon 2

Thanks. Added to check list. :)
by Zeus
Sat Mar 27, 2010 1:47 pm
Forum: Problems
Topic: nGlide and DOSBox
Replies: 102
Views: 78554

Re: nGlide and DOSBox

Good job, CosmicDan. :D With this compilation and the newest Gulikoza's patch many dos glide games work better. Tomb Raider, Tomb Raider: UB, Screamer Rally now work fine and without bugs! Shadow Warrior is now working and crashes, but in previous version it didn't work at all. This looks very promi...
by Zeus
Sun Mar 21, 2010 4:02 pm
Forum: Problems
Topic: Speed Busters crash
Replies: 6
Views: 6576

Re: Speed Busters crash

32-Bit Texture Quality and 1280x1024 on a Glide2 game

No, 3Dfx2 means Glide3, not Glide2, so it's possible.

BTW. Game crashes even in Glide2 mode at 640x480. This game worked fine in the past, but stopped working in XP Service Pack 2 or 3. More tests must be taken.
by Zeus
Sun Mar 21, 2010 3:51 pm
Forum: Problems
Topic: Hitman (1) Codename 47
Replies: 4
Views: 4678

Re: Hitman (1) Codename 47

PROJECT IGI

I'm not planning to support this game because it's not Glide API game.
by Zeus
Sun Mar 21, 2010 3:48 pm
Forum: Problems
Topic: nGlide and DOSBox
Replies: 102
Views: 78554

Re: nGlide and DOSBox

Hi CosmicDan, thanks for your support. Are you sure you've played C1 in glide mode?. Did you saw 3Dfx spinning logo at the beginning?. I've made what you said: -downloaded dosboxcvs-090704.zip from gulikoza's website -deleted glide2x.dll from dosbox directory -installed nGlide -replaced glide2x.ovl ...
by Zeus
Sat Mar 20, 2010 12:27 pm
Forum: General
Topic: Download link saves as a .htm file in Opera
Replies: 8
Views: 8027

Re: Download link saves as a .htm file in Opera

whenever i click on the download link it wants to download it as a .htm file instead of a .exe This is an Opera bug. It treats all files as .htm if Content-Type is marked as application/octet-stream (very strange, this type is used for exe files in documentation). I solved it anyway. when is the ne...
by Zeus
Wed Mar 17, 2010 10:10 pm
Forum: Problems
Topic: Turok 1 Map issue
Replies: 3
Views: 4610

Re: Turok 1 Map issue

Welcome Fireseed. Thanks for your support.

Unfortunately the mini map bug is not correlated with the wrapper or even renderer. It's in-game bug and cannot be solved. D3D version of Turok renders map in the same way. :cry:

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