Search found 1556 matches

by Zeus
Thu Jul 01, 2010 10:52 pm
Forum: Problems
Topic: Resident Evil 1 black screen
Replies: 1
Views: 3747

Re: Resident Evil 1 black screen

Resident Evil was unfortunately not designed for Glide API. It was designed for DirectDraw/Direct3D, no matter what graphics card you select.
by Zeus
Mon Jun 21, 2010 8:00 pm
Forum: Problems
Topic: Bug in Carmageddon 2
Replies: 28
Views: 20103

Re: Bug in Carmageddon 2

Try different versions of the drivers and of course try both Catalyst and Omega releases.

http://support.amd.com/us/gpudownload/Pages/index.aspx
http://www.omegadrivers.net/index.php?o ... &Itemid=54
by Zeus
Sun Jun 06, 2010 7:15 pm
Forum: General
Topic: question concerning dithering issues on modern graphiccards
Replies: 5
Views: 3970

Re: question concerning dithering issues on modern graphicca

Hmm.. I will see what can be done.
BTW, are Myth and WCP the only Glide titles tested by you?
by Zeus
Sat Jun 05, 2010 6:11 pm
Forum: General
Topic: question concerning dithering issues on modern graphiccards
Replies: 5
Views: 3970

Re: question concerning dithering issues on modern graphicca

I agree, this is not nice effect. If we are talking about Glide API games there is a potential possibility for making software dithering. It's worth to consider implementing this in the future (if it won't take too much CPU time). Other games (non Glide) need DirectX wrapper (e.g. DirectX 6->DirectX...
by Zeus
Sun May 30, 2010 3:04 pm
Forum: Problems
Topic: how to play fifa 98?
Replies: 11
Views: 14103

Re: how to play fifa 98?

Try to select 'Windows XP compatibility mode' and check 'Disable desktop composition' option.
You may encounter sound stuttering problem, but for now I don't have the solution.

The best is to play this game in real Windows XP.
by Zeus
Wed May 26, 2010 3:48 pm
Forum: Problems
Topic: how to play fifa 98?
Replies: 11
Views: 14103

Re: how to play fifa 98?

What is your OS and PC specs?
by Zeus
Fri May 14, 2010 3:56 pm
Forum: Problems
Topic: nGlide and DOSBox
Replies: 102
Views: 62060

Re: nGlide and DOSBox

Of course there is a way. Simply change 'fullscreen=false' line to 'fullscreen=true' in dosbox.conf.
by Zeus
Tue Apr 20, 2010 10:55 pm
Forum: Problems
Topic: Gex 3D bug report
Replies: 2
Views: 2357

Re: Gex 3D bug report

Thanks. To be checked.
by Zeus
Tue Apr 20, 2010 10:53 pm
Forum: Suggestions
Topic: Using Fleet Command with nGlide
Replies: 1
Views: 2434

Re: Using Fleet Command with nGlide

Thank you, Fleet Command CC.

I'm considering right now to add high resolutions support for all Glide games.
by Zeus
Tue Apr 20, 2010 10:51 pm
Forum: General
Topic: Congrats
Replies: 7
Views: 8494

Re: Congrats

Welcome Stiletto. Many thanks to you for the suggestions. You have great knowledge about 3Dfx Glide API. Thanks for Glide games lists. I would love to see you focus on compatibility support I totally agree. This is the most important thing. Except Windows Glide games, there are some DOS Glide games ...

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