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by Zeus
Fri Oct 15, 2010 8:42 pm
Forum: Problems
Topic: Interstate '76 Arsenal GoG Re-release
Replies: 2
Views: 2598

Re: Interstate '76 Arsenal GoG Re-release

Done. Download nGlide 0.94.
by Zeus
Fri Oct 15, 2010 8:12 pm
Forum: News
Topic: nGlide 0.94 - Glide wrapper is out!
Replies: 0
Views: 6919

nGlide 0.94 - Glide wrapper is out!

http://www.zeus-software.com/img/galleries/nglide/istate76_b.jpg http://www.zeus-software.com/img/galleries/nglide/lol3_b.jpg http://www.zeus-software.com/img/galleries/nglide/td4_b.jpg nGlide 0.94 changelog: Glide2: -added support for Clusterball -added support for Dreams to Reality (with DOSBox +...
by Zeus
Mon Oct 04, 2010 11:56 am
Forum: Problems
Topic: My list of issues
Replies: 13
Views: 9855

Re: My list of issues

slowdowns.. on specific parts of the level. One part is just after the train, when you enter the stormy part of the track Exactly. This slowdown is no longer noticeable if you have 3GHz CPU. Maybe in the future I will speedup the algo. the game won't start if the screen resolution in the configurat...
by Zeus
Mon Oct 04, 2010 11:48 am
Forum: Problems
Topic: Interstate '76 Arsenal GoG Re-release
Replies: 2
Views: 2598

Re: Interstate '76 Arsenal GoG Re-release

Thank you. All issues can be fixed. Just wait for the next release. ;)
by Zeus
Sat Oct 02, 2010 11:13 pm
Forum: General
Topic: NGlide v.92 2 games tested
Replies: 5
Views: 5660

Re: NGlide v.92 2 games tested

After several attempts I don't have good news about Glide in PP99. This game won't start in Glide no matter what you do (compatibility patches, changes some parts of exe code, nothing). But RB3D is working flawlessly. Tested on many configurations. Try to find another copy of this game. BTW, nGlide ...
by Zeus
Sat Oct 02, 2010 10:51 pm
Forum: Problems
Topic: nGlide incompatible with RefreshForce 1.10
Replies: 6
Views: 4553

Re: nGlide incompatible with RefreshForce 1.10

nGlide doesn't do anything special. Games are rendered as they wanted to be (most of them uses 60Hz or 75Hz).

I hope this problem will soon disappear, because from 0.94 there will be possibility to control refresh rate from nGlide configurator. You won't need any external software anymore.
by Zeus
Tue Sep 28, 2010 12:03 am
Forum: Problems
Topic: nGlide and DOSBox
Replies: 102
Views: 67631

Re: nGlide and DOSBox

For POD Gold in XP try delete Indeo codecs. Read RazTK post.

carmageddon. Enable cockpit mode and you will see the driver's face in the top-left partially covered

Bug confirmed. Thanks again.
by Zeus
Mon Sep 27, 2010 7:32 pm
Forum: Problems
Topic: nGlide and DOSBox
Replies: 102
Views: 67631

Re: nGlide and DOSBox

glide: grSstWinOpen failed My suggestion for this is to reinstall DirectX from Microsoft website (newest version). what's the dosbox output you suggest I'm using 'surface' output for CosmicDan's build and 'direct3d' for Gulikoza's build (as provided by the authors) and I have no problems at all (te...
by Zeus
Sun Sep 26, 2010 4:19 pm
Forum: Problems
Topic: nGlide and DOSBox
Replies: 102
Views: 67631

Re: nGlide and DOSBox

Thank you Myloch. cosmicdan's has no direct3d output support (!), this is too bad for me because opengl output worked like shit with my pc configuration oddly this time 3dfx emulation starts not only using direct3d/opengl dosbox outputs but even with others like "surface" That's why I link...
by Zeus
Tue Sep 21, 2010 6:01 pm
Forum: Problems
Topic: nGlide and DOSBox
Replies: 102
Views: 67631

Re: nGlide and DOSBox

Everyone have the same CosmicDan's compilation. Athlon XP 1800+ is just too slow. Buy faster CPU and your problems will disappear. :)

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