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Disabling LFB access in dgVoodoo does fix this problem, as visible in screenshot given, although it brings numerous other problems Exactly. This is not solution to this problem. Does this maybe give a clue or something? Yes, this is caused by LFB, but still filling whole screen (backbuffer!) with b...
1. While playing, I'm experiencing input response delay of 0.5 seconds. You may want to try disabling vertical sync option in nGlide configurator. ... and since I'm also running a 64-bit Windows ... Yes, some glide games don't work properly on 64-bit systems. In most cases, glide wrappers are not r...
- Mon Jan 03, 2011 10:20 pm
- Forum: General
- Topic: Glidos Tomb Raider texture packs
- Replies: 1
- Views: 2594
this breaks the texture pack feature that Glidos uses For Glidos hi-res texture packs you need special extension coded in glide wrapper because this feature is not voodoo standard. nGlide does not currently support this feature. Will it support in the future? I don't know it yet. if nglide 0.95 or ...
For Glide2 games replace 3DfxSpl2.dll file (located in windows system directory) with version included in DOSBox CosmicDan's build. For Glide3 games there is no classic 3Dfx splash screen logo.