Search found 1575 matches

by Zeus
Tue Feb 22, 2011 2:28 am
Forum: News
Topic: nGlide 0.95 - New version available
Replies: 0
Views: 9671

nGlide 0.95 - New version available

http://www.zeus-software.com/img/galleries/nglide/at_b.jpg http://www.zeus-software.com/img/galleries/nglide/rtcw_b.jpg http://www.zeus-software.com/img/galleries/nglide/ssb_b.jpg nGlide 0.95 changelog: Glide2: -added support for Actua Tennis -added support for Kingpin: Life of Crime -added support...
by Zeus
Sun Feb 06, 2011 1:44 pm
Forum: Problems
Topic: Uprising 2: Lead and Destroy - trouble with HUD
Replies: 7
Views: 5755

Re: Uprising 2: Lead and Destroy - trouble with HUD

I know, this isn't perfect yet. Thanks for testing.
by Zeus
Sun Feb 06, 2011 1:41 pm
Forum: Suggestions
Topic: Why not have options for MSAA?
Replies: 2
Views: 3547

Re: Why not have options for MSAA?

Is it possible that there will ever be options for MSAA in the future?

We'll see. This is not priority right now.

Also, does Zeus Software plan to make future versions of nglide run in Dx10.1 or 11 instead of DX 9.0c?

No, there's no such plans.
by Zeus
Sun Feb 06, 2011 1:29 pm
Forum: Problems
Topic: Warzone 2100 issue.
Replies: 3
Views: 2300

Re: Warzone 2100 issue.

it happens when one of the buildings are raised up. The "Command Center" to be more specific

Bug confirmed. Added to check list. Thanks.
by Zeus
Sun Feb 06, 2011 1:24 pm
Forum: Problems
Topic: Carmageddon 1 running slow
Replies: 9
Views: 6508

Re: Carmageddon 1 running slow

As for second question I meant how to use vdmsound with nglide

You can't use nGlide and DOS Glide games without DOSBox + Gulikoza's Glide patch. DOS Glide games use glide2x.ovl driver (not glide2x.dll), that's why Gulikoza's patch (glide2x.ovl->glide2x.dll) is required.
by Zeus
Sun Jan 30, 2011 11:55 pm
Forum: Problems
Topic: Archimedean Dynasty / Schleichfahrt
Replies: 59
Views: 42382

Re: Archimedean Dynasty / Schleichfahrt

I will take a look on this but AFAIK this game is not yet supported by Gulikoza's DOSBox->Glide wrapper patch (every DOSBox with Glide support uses his patch). Source here.
by Zeus
Sun Jan 30, 2011 11:48 pm
Forum: Problems
Topic: Carmageddon 1 running slow
Replies: 9
Views: 6508

Re: Carmageddon 1 running slow

screen goes black

Set fullscreen=true and memsize=63 in dosbox.conf.

glide mode with vdmsound but NOT under dosbox

Google is your friend.
by Zeus
Sun Jan 30, 2011 1:10 am
Forum: Problems
Topic: Carmageddon 1 running slow
Replies: 9
Views: 6508

Re: Carmageddon 1 running slow

daan: Are there any plans for future release of better optimised nglide?

I'll try to optimize it even more but I can't promise anything.

myloch: I remember that game was weirdly programmed

True. ;)
by Zeus
Sun Jan 30, 2011 1:05 am
Forum: Problems
Topic: Fleet Command CTD with the version 0.93
Replies: 12
Views: 8773

Re: Fleet Command CTD with the version 0.93

When you say there is no 1280x1024 or 1600x1200 for the Glide mode, do you mean for your 3dfx emulator or the 3DFX Gpu's? I'm only asking because I'm sure I've use play FC on my Voodoo 5 5500 at 1280x1024 & 1600x1200. This is not nGlide or 3Dfx GPU limitation. This is Fleet Command internal lim...
by Zeus
Wed Jan 26, 2011 1:42 pm
Forum: Problems
Topic: Fleet Command CTD with the version 0.93
Replies: 12
Views: 8773

Re: Fleet Command CTD with the version 0.93

There is no 1280x1024 or 1600x1200 for Glide mode for this game. 1024x768 is the maximum, but I won't enable it due some incompatibility reasons with other games. If you wanna use 1024x768 or greater use nGlide configurator.

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