Search found 988 matches

by Gamecollector
Sat Jun 04, 2011 7:20 am
Forum: Problems
Topic: Glide2x SDK tests.
Replies: 8
Views: 5986

Glide2x SDK tests.

nGlide 0.96. Two ATi videocards: X850 PE Agp (catalyst 10.2) and HD 5730 (catalyst 11.5). Test 09: http://img815.imageshack.us/img815/7971/test09f.jpg No chromakeying at all. Games are supported through hacks? Test 17: http://img38.imageshack.us/img38/2465/test17f.jpg Wrong "intensity lightning" pro...
by Gamecollector
Wed Jun 01, 2011 11:45 am
Forum: General
Topic: Alt+Tab and Alt+Esc?
Replies: 1
Views: 2525

Alt+Tab and Alt+Esc?

Problem: when using nGlide - Alt+Tab or Alt+Esc, then back into game = black screen. Windows Xp Sp3.
Any suggestions?
Tnx.
by Gamecollector
Mon May 30, 2011 1:57 pm
Forum: Problems
Topic: Hardwar
Replies: 10
Views: 8678

Re: Hardwar

nGlide 0.96, Catalyst 10.2 on X850 PE AGP... Ian Livingstone's Deathtrap Dungeon : The game sound and misic in XP are broken - too silent. Movies trouble in Xp. Skip all if the videos. Or set ddstart.exe to win98 compatibility - performance drop is the secondary result of this... The save game scree...
by Gamecollector
Sat May 28, 2011 9:48 pm
Forum: Problems
Topic: M1 Tank Platoon 2
Replies: 55
Views: 52852

Re: M1 Tank Platoon 2

Hmm... HD 5730, Catalyst 11.5, nGlide 0.96, Win7 64bit. Driver (UK original and 2.1 patch). No RHW. Almost no texturing errors. So - maybe this is 32-bit issue only? With the legacy Catalyst 10.2 + X850 AGP - RHW and wrong texturing are still present. I need back my HD 2600 AGP for the testing... Al...
by Gamecollector
Fri May 27, 2011 11:30 pm
Forum: Problems
Topic: Pod gold doesn't work under windows 7 64 with nglide0.95
Replies: 13
Views: 9278

Re: Pod gold doesn't work under windows 7 64 with nglide0.95

Gamecollector wrote:Err... UbiSetup don't detect nGlide and there is no options with 3dfx when installing Pod. WinXpSp3 32bit.
Any help?
Ok, I found the solution.
The install check for glide.dll in the Windows System directory (Windows\System32 for Xp). So - install glide 2.11 (glide.dll and sst1init.dll).
by Gamecollector
Thu May 26, 2011 8:55 pm
Forum: Problems
Topic: M1 Tank Platoon 2
Replies: 55
Views: 52852

Re: M1 Tank Platoon 2

On the sunday.
I'm on the business trip unfortunately.
by Gamecollector
Thu May 26, 2011 12:12 pm
Forum: Problems
Topic: M1 Tank Platoon 2
Replies: 55
Views: 52852

Re: M1 Tank Platoon 2

Well, any Rageon from HD2xxx is supported by newest catalyst (11.5) and have dx9 support.
So the main criteria is - the price, not the GPU family...
by Gamecollector
Wed May 25, 2011 6:03 am
Forum: Problems
Topic: M1 Tank Platoon 2
Replies: 55
Views: 52852

Re: M1 Tank Platoon 2

http://www.zeus-software.com/forum/viewtopic.php?f=10&t=257#p897 Zeus is working on it. Games with the same behavior founded (my testing is on the "N" letter, so - the list is not full): Andretti Racing (Xp unfriendly, tested in ME) Driver European Air War F-16 Multirole Fighter F-22 Lightning 3 Fi...
by Gamecollector
Wed May 18, 2011 11:48 am
Forum: Problems
Topic: F-16 MRF
Replies: 8
Views: 8537

Re: F-16 MRF

This trouble (wrong texture alignment and wrong vertex height if the triangle is partially before a view plane) is not F-16: MRF issue only. Currently I found 9 games with such effect (nglide 0.96, videocards X850, HD2600 and HD5730, catalyst 7.11, 10.2 and 11.5) and the testing is go on. (Andretti ...
by Gamecollector
Tue May 17, 2011 1:58 pm
Forum: General
Topic: Would nGlide work in WinME?
Replies: 4
Views: 4355

Re: Would nGlide work in WinME?

nGlide is working in WinME. Tested by me. :) Troubles - several options in the nGlide configurator are not working (gamma correction, refresh rate, logo and vsync). Plus detection is not working as good as in XP. The second trouble - WinME supports only ATi X8xx and NV 6xxx videocards (and below). P...