Search found 66 matches

by AnarchoCapitalist
Wed Sep 25, 2013 9:29 pm
Forum: General Discussion
Topic: nvidia optimizations and another depth buffer question.
Replies: 5
Views: 4470

Re: nvidia optimizations and another depth buffer question.

Is there anywhere I can ask other than the geforce forums, Anandtech, here, or Beyond 3D?
by AnarchoCapitalist
Tue Sep 24, 2013 12:30 am
Forum: General Discussion
Topic: nvidia optimizations and another depth buffer question.
Replies: 5
Views: 4470

Re: nvidia optimizations and another depth buffer question.

I don't mean to be annoying, but I was wondering if Zeus (or someone else) could answer my questions. I can understand if Zeus can't or won't because I'm sure they'd have a good reason (Zeus is one very reasonable moderator and programmer, must be an INTP), but I'm really curious. Anyway, I really m...
by AnarchoCapitalist
Sat Sep 21, 2013 3:15 am
Forum: Problems
Topic: Problems with SF Rush Alcatraz
Replies: 7
Views: 1845

Re: Problems with SF Rush Alcatraz

Has anyone here ever had the problem I described on 8/6/13?
by AnarchoCapitalist
Fri Sep 20, 2013 3:02 am
Forum: General Discussion
Topic: nvidia optimizations and another depth buffer question.
Replies: 5
Views: 4470

Re: nvidia optimizations and another depth buffer question.

I saw your thread on GeForce forums. No matter what you need to attach comparision screenshots. The more the better. Otherwise they won't be able to help you. If you no longer have the card, borrow it from somebody. It's probably not just 560 GTX, any other 5xx should also do the job. You're quite ...
by AnarchoCapitalist
Mon Sep 16, 2013 4:02 pm
Forum: General Discussion
Topic: nvidia optimizations and another depth buffer question.
Replies: 5
Views: 4470

nvidia optimizations and another depth buffer question.

I could swear that nvidia's depth buffer quality is worse (looks like some kind of z-range hack was done or are using some kind of lossy compression) in all the drivers compatible with 660Ti compared to R275 (which was the last I used with the GTX 560 Ti that I sold). I don't see how they could keep...
by AnarchoCapitalist
Tue Aug 06, 2013 6:40 pm
Forum: Problems
Topic: Problems with SF Rush Alcatraz
Replies: 7
Views: 1845

Re: Problems with SF Rush Alcatraz

Thank you. I did all that and it got me further, but still not able to play the game. Now I see a loading screen very briefly, then it goes back to the desktop.
by AnarchoCapitalist
Sun Aug 04, 2013 12:32 am
Forum: Problems
Topic: Forcing antialiasing/anisotropic filtering doesn't work.
Replies: 5
Views: 3205

Re: Forcing antialiasing/anisotropic filtering doesn't work.

How come forcing AA and AF doesn't work with Blade of Darkness?

Just wondering: )
by AnarchoCapitalist
Sun Aug 04, 2013 12:30 am
Forum: Problems
Topic: Problems with SF Rush Alcatraz
Replies: 7
Views: 1845

Problems with SF Rush Alcatraz

I have the ISO, I try to install it, and it gives me the same error at 10% copied every time. I then just tried running the cracks and the splash screen shows then it sends me back to the desktop every time. I've tried running it under several compatibility settings. I'm confused about how nglide's ...
by AnarchoCapitalist
Mon Mar 18, 2013 11:59 am
Forum: General
Topic: What are the advantages of using DX9 over OpenGL for nglide?
Replies: 7
Views: 4490

Re: What are the advantage of using DX9 over OpenGL for ngli

ochentay4 wrote:Depends on the game, can I ask why do you ask? or what games are we talking about?

For nglide. Sorry about the confusion.

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