Search found 16 matches

by Binary Bob
Tue Jun 23, 2015 1:07 am
Forum: Problems
Topic: No sprite filtering in Carmageddon
Replies: 5
Views: 2135

Re: No sprite filtering in Carmageddon

Alright, thanks for the response. I'm certainly not going to try and push it one way or the other because it's your emulator, your time, your effort and your rightful desire to stick to standard practices in order to prevent potential, unnecessary artifacts, yet I beg you to consider that a lot of g...
by Binary Bob
Thu Jun 18, 2015 4:13 pm
Forum: Problems
Topic: No sprite filtering in Carmageddon
Replies: 5
Views: 2135

No sprite filtering in Carmageddon

Is it normal to have sprites remain unfiltered in both Carmageddon and it's official expansion Splat Pack? I have tried both the standard 3dfx exe as well as the alpha Voodoo2 version, even in vrush mode, but it all looks the same. Other now deprecated glide wrappers actually filtered sprites, but i...
by Binary Bob
Sat Mar 28, 2015 11:42 am
Forum: Suggestions
Topic: Framerate cap
Replies: 1
Views: 1567

Framerate cap

I don't know to what degree this is commonplace in the 3dfx fauna, but I've noticed that this demo "Valley of Ra" is running twice as fast as it should. Now, if a piece of software operates after some sort of internal, CPU cycle-based reference clock wherewith it's speed may be regulated, ...
by Binary Bob
Fri Mar 27, 2015 1:28 pm
Forum: Problems
Topic: Valley of Ra
Replies: 6
Views: 2302

Re: Valley of Ra

Yep, nGlide, 3DFX logo loading on startup, no other wrapper ever touched this computer. My specs: Intel G41 Express Chipset, Intel Dual-Core E5300 2.6ghz, 2048mb ram, 32bit WinXP Pro SP3, latest nGlide binaries. This is a first for me using nGlide. I never really had it drop below the highest possib...
by Binary Bob
Fri Mar 27, 2015 11:36 am
Forum: Problems
Topic: Valley of Ra
Replies: 6
Views: 2302

Re: Valley of Ra

Sounds like I have a problem. I'm barely getting like 4 or 5 fps out of it in wireframe mode regardless of vsync settings, which I know are being enforced as it goes from 60 fps to something like 135 fps (normal, non-wireframe mode) when I turn it off from the display driver before running the demo.
by Binary Bob
Fri Mar 27, 2015 10:21 am
Forum: Problems
Topic: Valley of Ra
Replies: 6
Views: 2302

Re: Valley of Ra

Indeed I did! Thanks a lot for the hint, works perfectly now.

One more thing; is the wireframe mode supposed to be so horribly slow on this demo? I don't think I ever used it before, so I have no memories to compare it to. It probably was, though.
by Binary Bob
Fri Mar 27, 2015 9:06 am
Forum: Problems
Topic: Valley of Ra
Replies: 6
Views: 2302

Valley of Ra

Would anybody happen to know how to make this one run under WinXP? I keep getting a missing apilib.dll error and the demo won't even start. I also set the environment variable as mentioned in the readme just in case, but to no avail. I know nGlide can handle it as I've seen it listed here at Zeus So...
by Binary Bob
Thu Mar 26, 2015 8:25 am
Forum: General
Topic: "new" obscure glide game discovered!
Replies: 16
Views: 7266

Re: "new" obscure glide game discovered!

Just watched this thing on youtube...Picaninny Freeze 3D :mrgreen:

Absolute masterpiece.
by Binary Bob
Thu Mar 26, 2015 4:23 am
Forum: Problems
Topic: Broken alpha blending in Tomb Raider 1
Replies: 6
Views: 3123

Re: Broken alpha blending in Tomb Raider 1

Not a problem, just threw it in there in case it wasn't that much of a deal 8-)
by Binary Bob
Thu Mar 26, 2015 4:20 am
Forum: General
Topic: Question on the Aspect ratio option
Replies: 8
Views: 3218

Re: Question on the Aspect ratio option

It won't. If you set Resolution=By app in configurator you will get what you set in the game i.e: -if you set 1280x1024 you will get 1280x1024 -if you set 640x400 you will get 640x400 (if available) or 1280x800 (if not available) Thanks, got it now. Nobody connects latest GeForce/Radeon series to a...

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