Search found 14 matches

by gulikoza
Mon Apr 29, 2013 9:11 pm
Forum: Problems
Topic: Nglide with ATi legacy cards
Replies: 334
Views: 116885

Re: Nglide with ATi legacy cards.

The glide=emu is a 3dfx hardware chip emulation ported from MAME, it doesn't use any wrappers...it's a completely different thing, no relation to my patch. AFAIK I've tested D2 and haven't noticed anything like in the video...will retest it. Yes, the LFB management has been rewritten in the latest r...
by gulikoza
Mon Apr 29, 2013 5:32 pm
Forum: Problems
Topic: Nglide with ATi legacy cards
Replies: 334
Views: 116885

Re: Nglide with ATi legacy cards.

Tie Break Tennis sends 2 consecutive grSstWinOpen() calls. Previously the Glide patch returned false if window was already opened and that caused 'video mode not supported' error. Now, the patch returns true, but the second call is not forwarded to the wrapper. Opening and closing the window quickly...
by gulikoza
Mon Feb 11, 2013 10:12 pm
Forum: Problems
Topic: Lands of Lore 2: Guardians of Destiny
Replies: 43
Views: 18438

Re: Lands of Lore 2: Guardians of Destiny

Delete 3dfxSpl2.dll from DOSBox dir.
by gulikoza
Thu Feb 07, 2013 8:28 am
Forum: General
Topic: Elder Scrolls Redguard
Replies: 43
Views: 18282

Re: Elder Scrolls Redguard

Try to set fixed cycles (15 - 20.000) before starting the game.
by gulikoza
Fri Aug 31, 2012 11:54 pm
Forum: Problems
Topic: Archimedean Dynasty / Schleichfahrt
Replies: 59
Views: 26624

Re: Archimedean Dynasty / Schleichfahrt

If you mounted c:\ADCD to c: then C:\BLUEBYTE\AD should be in C:\ADCD\BLUEBYTE\AD.
But you should actually leave the CD in place and mount it on D: as CDROM and mount C:\Games (or c:\dosbox or something similar) as C: and install it there.
by gulikoza
Fri Jun 08, 2012 12:58 pm
Forum: Problems
Topic: nGlide "By desktop" screen resolution problem with 0.99
Replies: 9
Views: 3250

Re: nGlide "By desktop" screen resolution problem with 0.99

ok...yeah, it's official now ;)
by gulikoza
Fri Jun 08, 2012 8:11 am
Forum: Problems
Topic: nGlide "By desktop" screen resolution problem with 0.99
Replies: 9
Views: 3250

Re: nGlide "By desktop" screen resolution problem with 0.99

I'm curious, where does it init fullscreen? Is there something I can change in the patch to make it more compatible with nGlide? :D
by gulikoza
Wed Dec 14, 2011 11:23 pm
Forum: General
Topic: windows 8 and nglide
Replies: 21
Views: 9584

Re: windows 8 and nglide

Furthermore, NTVDM has never supported running DOS Glide games even if nglide is installed. If TombRider runs, it will most certainly not be glide accelerated.
by gulikoza
Wed Dec 07, 2011 6:06 am
Forum: General
Topic: windows 8 and nglide
Replies: 21
Views: 9584

Re: windows 8 and nglide

Perhaps it will be clear when Windows 8 is released? But if you're talking about this: http://www.askvg.com/windows-8-comes-with-built-in-16-bit-application-support it seems more like the other way around. It says "This feature is only present in 32-bit edition of Windows 8 Developer Preview.&q...
by gulikoza
Sat Nov 19, 2011 7:58 pm
Forum: Problems
Topic: Archimedean Dynasty / Schleichfahrt
Replies: 59
Views: 26624

Re: Archimedean Dynasty / Schleichfahrt

Screenshot seems great, will check it out :D
Amazing job!

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