Search found 7 matches

by PokerCrow
Wed Feb 03, 2010 7:23 pm
Forum: Problems
Topic: Bug in Carmageddon 2
Replies: 28
Views: 19257

Re: Bug in Carmageddon 2

Ok, thanks for trying. I've tried other wrappers (zeckensack's and OpenGLide) and they do not give me the map issue on my laptop, however I can't get them to work fullscreen, so I'm preferring nGlide so far. I really hope you find why it doesn't like my videocard. I'll be trying different games in t...
by PokerCrow
Thu Jan 28, 2010 9:27 pm
Forum: Problems
Topic: Bug in Carmageddon 2
Replies: 28
Views: 19257

Re: Bug in Carmageddon 2

Zeus wrote:OK. Next test :). Download archive once more and run ST.exe. Test should show two 'OK' messages.

Yes, I get OK on both messages
by PokerCrow
Thu Jan 28, 2010 1:51 am
Forum: Problems
Topic: Bug in Carmageddon 2
Replies: 28
Views: 19257

Re: Bug in Carmageddon 2

The new glide2x.dll produces "passed readback test" on test11 but it worsens the situation in Carmaggedon2. Now the start menu won't show up properly. There's only the background picture and the gray boxes where the text and options should be displayed are empty and flicker rapidly. The cu...
by PokerCrow
Tue Jan 26, 2010 8:46 pm
Forum: Problems
Topic: Bug in Carmageddon 2
Replies: 28
Views: 19257

Re: Bug in Carmageddon 2

Are there 'D3DFMT_R5G6B5' and 'D3DFMT_X8R8G8B8' formats? Yes, both are present. Screen here In Test26 there's the 3dfx logo moving from left to right on a gray background and I get "passed readback test". In case it's important I cycled thru all the "LFB source formats" by press...
by PokerCrow
Mon Jan 25, 2010 1:16 am
Forum: Problems
Topic: Bug in Carmageddon 2
Replies: 28
Views: 19257

Re: Bug in Carmageddon 2

Yup, test12 behaves just like you describe. In Test11 I get the colored squares appearing at seemingly random places, more and more every time, but I get "failed readback test". The text is blinking, i.e. some screens have the squares but no text. There was no test26 in the new ZIP.
by PokerCrow
Sun Jan 24, 2010 11:58 am
Forum: Problems
Topic: Bug in Carmageddon 2
Replies: 28
Views: 19257

Re: Bug in Carmageddon 2

Ok tests are done, I got about the same results you posted with some slight differences (JPEG compression maybe?). Well, here's the screenies for you to judge: test1 test2 test3 test4 test12 I got the blinking 3Dfx logo on test12 but oddly I couldn't capture the "frontbuffer" screen. When ...
by PokerCrow
Fri Jan 22, 2010 2:31 am
Forum: Problems
Topic: Bug in Carmageddon 2
Replies: 28
Views: 19257

Bug in Carmageddon 2

Hello, before anything thanks a lot for creating such an useful app for us retro gamers. Now, I'm having a little problem when using nglide with Carmageddon 2. The game itself runs great and it's playable, however the fullscreen map doesn't work and trying to access it messes up the game. Upon invok...

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