Search found 27 matches
- Mon Aug 20, 2018 7:36 pm
- Forum: General Discussion
- Topic: "LGR - DOOM 3 VOODOO" video
- Replies: 0
- Views: 5782
"LGR - DOOM 3 VOODOO" video
I thought some people here might find this interesting. LGR runs Doom 3 on "Windows 98 with a 12MB 3dfx Voodoo 2 graphics card": https://www.youtube.com/watch?v=KQSIT18bOvg
- Mon Aug 20, 2018 7:34 pm
- Forum: General
- Topic: Crime Cities (early Techland game, circa 2000)
- Replies: 9
- Views: 11401
Re: Crime Cities (early Techland game, circa 2000)
happened to log in and see this thread; just fyi the game is on GOG now - https://www.gog.com/game/crime_cities
- Sat Oct 22, 2016 7:26 pm
- Forum: Suggestions
- Topic: Other APIs ?
- Replies: 16
- Views: 13446
Re: Other APIs ?
Zeus wrote:Hmm... Would anyone like to see my own DDraw/D3D wrapper...?
Sure, especially if you think GOG.com might be able to use it at some point in the future.

CarnEvil
I just noticed via https://www.youtube.com/watch?v=zDULs7H-42w (about 20 seconds in) that, in the intro, 3Dfx and Glide are both mentioned. Does that mean this game used the Glide API, or is there something else going on? (The recent "Outrage" thread said this: "About the 3dfx logo - ...
- Tue Dec 01, 2015 6:28 pm
- Forum: General
- Topic: When you will release new version?
- Replies: 16
- Views: 11094
Re: When you will release new version?
Zeus wrote:Yes, it's going well. It's actually partially the reason why I'm so busy recently...
Ah, well, like I said - keep up the good work.

- Fri Nov 27, 2015 8:16 am
- Forum: General
- Topic: When you will release new version?
- Replies: 16
- Views: 11094
Re: When you will release new version?
Keep up the good work. Hopefully the partnership with GOG is going well. 

- Sun Dec 28, 2014 5:45 pm
- Forum: General
- Topic: Oni compatible with nGlide?
- Replies: 1
- Views: 2942
Oni compatible with nGlide?
I was wondering if somebody could chime in on if http://en.wikipedia.org/wiki/Oni_%28video_game%29 could be used with nGlide. http://gamesystemrequirements.com/games.php?id=617 mentions, "Only OpenGL, Glide and Software Rendering supported on WindowsNT," which says to me it could theoretic...
- Tue Dec 02, 2014 5:43 am
- Forum: General
- Topic: Crime Cities (early Techland game, circa 2000)
- Replies: 9
- Views: 11401
Re: Crime Cities (early Techland game, circa 2000)
Interesting. Thanks again for the response!
- Wed Nov 26, 2014 8:30 pm
- Forum: General
- Topic: Crime Cities (early Techland game, circa 2000)
- Replies: 9
- Views: 11401
Re: Crime Cities (early Techland game, circa 2000)
Stiletto - thanks for your lengthy detailed response! Though you didn't have to write all that up as I, unfortunately, still have issues understanding the technical details, even ones that may seem basic to others here. Question : do you believe in most cases this game would need an emulator like n...
- Tue Nov 25, 2014 4:56 am
- Forum: General
- Topic: Crime Cities (early Techland game, circa 2000)
- Replies: 9
- Views: 11401
Crime Cities (early Techland game, circa 2000)
http://en.wikipedia.org/wiki/Crime_Cities I came across this game some time ago but never thought to ask about it here. It seems like an obscure good old game (from the dev who would go on to make Call of Juaraz and Dead Island), and if the rights reverted to Techland perhaps the game could show up ...