Search found 10 matches

by M[u]ddy
Sun May 27, 2012 11:33 am
Forum: Suggestions
Topic: Support for more resolutions ingame
Replies: 4
Views: 4077

Re: Support for more resolutions ingame

That's what I suspected. To bad, but thanks for the answer.
by M[u]ddy
Mon Apr 23, 2012 8:05 pm
Forum: Suggestions
Topic: Support for more resolutions ingame
Replies: 4
Views: 4077

Support for more resolutions ingame

Let me explain what I mean with one example. Divine Divinitys latest version supports all kinds of resolutions, like 1920×1080 for example. However in Glide mode, only 640×480, 800×600, 1024×756 and 1280×1024 work. Even 1280×960 doesn't work. Divine Divinity is probably not the only game that suppor...
by M[u]ddy
Sun Apr 22, 2012 10:59 pm
Forum: Problems
Topic: Archimedean Dynasty / Schleichfahrt
Replies: 59
Views: 38104

Re: Archimedean Dynasty / Schleichfahrt

There still seems to be a small issue. When trying to force Anti Aliasing, the 3D area stays black with drags of the GUI. Other 3Dfx games in DOSBox work fine with Anti Aliasing. http://desmond.imageshack.us/Himg593/scaled.php?server=593&filename=sf3dfx.png&res=crop GPU: AMD Radeon HD 6950 O...
by M[u]ddy
Wed Feb 23, 2011 1:33 am
Forum: Problems
Topic: Divine Divinity
Replies: 5
Views: 3482

Re: Divine Divinity

You're confusing me.
The game didn't work on 0.94 back then in October.
Now with the brand new 0.95 everything works fine.
Thanks for your great work. :D

I even got it working in version 1.4A from GoG.com, but most of the new resolutions don't work.
by M[u]ddy
Tue Feb 15, 2011 3:40 am
Forum: Problems
Topic: Archimedean Dynasty / Schleichfahrt
Replies: 59
Views: 38104

Re: Archimedean Dynasty / Schleichfahrt

Form what I've got the game is very hard to emulate in glide mode.
The creator of GliDOS never got it to work and in DosBox you get a lot of graphic bugs.
nGlide actually gives the best results I ever got with the game. The 3D is perfect.
by M[u]ddy
Sat Oct 30, 2010 11:33 am
Forum: General
Topic: Does nglide really wrap into DX9???
Replies: 8
Views: 6996

Re: Does nglide really wrap into DX9???

If I remember correctly Diablo 2 mostly uses sprites. Only light effects like spells use 3D effects. MSAA won't change much in this game.
by M[u]ddy
Tue Oct 26, 2010 4:32 am
Forum: Problems
Topic: Divine Divinity
Replies: 5
Views: 3482

Re: Divine Divinity

GPU: ATI Radeon HD 4850
OS: Windows 7 x64 Home Premium
Game version: 1.34
by M[u]ddy
Wed Oct 20, 2010 6:47 pm
Forum: Problems
Topic: Divine Divinity
Replies: 5
Views: 3482

Divine Divinity

After playing Divinity II I wanted to try the prequel and it turned out that it had Glide 3 support. I tried various wrappers but non of them worked at all. With nGlide the test screen for Glide works and looks a lot better. When starting the game, the intro stays black. Than the loading screen show...
by M[u]ddy
Sun Oct 03, 2010 9:26 pm
Forum: Problems
Topic: Gex 3D bug report
Replies: 2
Views: 2663

Re: Gex 3D bug report

Seams the bug is fixed in 0.93. Thanks a lot for your great work. :)
by M[u]ddy
Fri Apr 02, 2010 5:22 pm
Forum: Problems
Topic: Gex 3D bug report
Replies: 2
Views: 2663

Gex 3D bug report

I just wanted to let you know that I found 2 parts where the game crashes with nGlide. First is in the level "The Umpire strikes up" when you ride the rocket. The moment the rocket explodes the game stops working. Second would be when you finish one of the secret levels and have collected ...

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