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by Gamecollector
Wed Jan 16, 2019 1:08 am
Forum: Problems
Topic: NGlide versus my glide games collection
Replies: 337
Views: 179716

Re: NGlide versus my glide games collection

WhiteMagicRaven wrote:What is ACT?

Application Compatibility Toolkit.


Virtua Fighter 2 is software. There is the d3d patch. The glide API isn't supported.
by Gamecollector
Mon Jan 14, 2019 7:35 pm
Forum: Problems
Topic: NGlide versus my glide games collection
Replies: 337
Views: 179716

Re: NGlide versus my glide games collection

@WhiteMagicRaven: Z.A.R. not supports the glide API. Initial version is software (and DOS). There are ddraw, d3d and opengl patches. Glide patch wasn't developed. NFL Blitz - original version freezes too. But there was the ACT fix (StackSwap) in the system database for the d3d version. I used simila...
by Gamecollector
Sun Jan 13, 2019 3:18 pm
Forum: Problems
Topic: NGlide versus my glide games collection
Replies: 337
Views: 179716

Re: NGlide versus my glide games collection

If at least 1-2-3 of the above games could be runned under nGlide someday it will be... unbelievable! Mobygames accuracy is *censored* so - no chances. Added to the "native" glide list: ⋅  Dirt Track Racing - Ratbag/WizardWorks, 1999. Direct3d, software and glide. Uses glide2x. ...
by Gamecollector
Fri Jan 11, 2019 5:39 pm
Forum: Problems
Topic: NGlide versus my glide games collection
Replies: 337
Views: 179716

Re: NGlide versus my glide games collection

WhiteMagicRaven wrote:I suggest to investigate this
https://www.voodooalert.de/board/forum/ ... post393148

Have added to this post. Will check for grGlideInit and glide.dll/glide2x.dll/glide3x.dll later.
by Gamecollector
Sun Dec 30, 2018 2:02 am
Forum: Problems
Topic: CTD when back to map screen on Apache Longbow by DI.
Replies: 5
Views: 336

Re: CTD when back to map screen on Apache Longbow by DI.

Well, Apache Longbow is ok on my Voodoo2 SLI PC. And crashes with nGlide. So - nGlide was of course selected as the cause. :) Tested, the patch works with nGlide 2.00. But there are no animations... P.S. Zeus, will you create the "original version" patch? Any difference with .exe from comp...
by Gamecollector
Fri Dec 21, 2018 3:15 pm
Forum: Problems
Topic: CTD when back to map screen on Apache Longbow by DI.
Replies: 5
Views: 336

Re: CTD when back to map screen on Apache Longbow by DI.

Yes, known bug (Hind and F-16: Fighting Falcon are affected too), was reported to Zeus, maybe the next version will fix this bug.
by Gamecollector
Fri Dec 21, 2018 1:36 am
Forum: General
Topic: Codename Eagle Playable ?
Replies: 5
Views: 423

Re: Codename Eagle Playable ?

?
Works (Singleplayer - up to 1.33), tested by myself.
Wrong hands.sys driver?

P.S. NGlide 2.00 - the game quits to the desktop ("MenuApp() break 1") if you try to use the in-game menu. NGlide 1.05 is ok.
by Gamecollector
Sat Oct 06, 2018 1:53 pm
Forum: Problems
Topic: NGlide versus my glide games collection
Replies: 337
Views: 179716

Re: NGlide versus my glide games collection

Have added this info to the 1st page...
by Gamecollector
Sun Aug 19, 2018 1:51 pm
Forum: Problems
Topic: NGlide versus my glide games collection
Replies: 337
Views: 179716

Re: NGlide versus my glide games collection

Added to the native list:

  • Alex Builds His Farm - Ubi Soft Entertainment, 1999.
    Direct3d and glide. Uses glide3x.
    640x480 only.
    Works ok with Voodoo2 SLI and nGlide 2.00.
by Gamecollector
Sat Aug 11, 2018 5:37 am
Forum: Problems
Topic: Issue when loading level in Donald Duck: Quack Attack
Replies: 4
Views: 1780

Re: Issue when loading level in Donald Duck: Quack Attack

Have renamed Ubi400x300.avi and introGame.avi. Have edited the [donald] section in ubi.ini: GLI_DllFile=GliVD1 GLI_Dll=Glide2 GLI_Mode=1 - 1024 x 768 x 16 The result - same as in the 1st post. Voodoo2 SLI and nGlide 2.00. Unpatched and patched GliVD1vf.dll. IMHO - the case is closed. Rayman 2 render...

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