Search found 9 matches

by vech32
Fri Jun 24, 2016 1:36 pm
Forum: Problems
Topic: Undying Framerate Problems
Replies: 6
Views: 2408

Re: Undying Framerate Problems

Thanks!
by vech32
Thu Jun 23, 2016 3:02 pm
Forum: Problems
Topic: Undying Framerate Problems
Replies: 6
Views: 2408

Re: Undying Framerate Problems

3187861770 wrote:If you don't set up the correct compatibility mode on newer versions of Windows, the brightness control doesn't work in D3D and the game appears very dark.

How exactly do you set up the game for working brightness control? Does it help to other games as well?
by vech32
Sat Jun 18, 2016 5:48 pm
Forum: General
Topic: (Unreal) No mipmapping?
Replies: 15
Views: 5847

Re: (Unreal) No mipmapping?

First thing I will try is the automatic approach: forcing AF internally in nGlide for every Glide game that use mip-mapping (with enabled MM itself of course). Why not just enable MM where it should be and leave the decision about using AF to user? Those who want AF can easily enable it. What if so...
by vech32
Fri Jun 17, 2016 1:18 pm
Forum: General
Topic: (Unreal) No mipmapping?
Replies: 15
Views: 5847

Re: (Unreal) No mipmapping?

Yes, if AF in driver set globally, Unreal starts using AF over mipmapping, I clearly see it. Distant textures look even slightly smoother in comparison to Direct3D mode which has barely noticeable shimmering on them. nGlide now shows no shimmering at all, all looks as it should be, nothing to compla...
by vech32
Thu Jun 16, 2016 1:52 pm
Forum: General
Topic: (Unreal) No mipmapping?
Replies: 15
Views: 5847

Re: (Unreal) No mipmapping?

Zeus wrote:Ok, one more question. Did you set AFx16 in global or program settings tab?

In program settings for unreal.exe. I don't think it is good idea to use global tweaking affecting all programs just to configure one game.
by vech32
Thu Jun 16, 2016 1:02 pm
Forum: General
Topic: (Unreal) No mipmapping?
Replies: 15
Views: 5847

Re: (Unreal) No mipmapping?

That shouldn't be the case. Did you rename glide2x.dll in \System subfolder after installing 1.05? What's your graphics card and operating system? With nGlide 1.05, AF forcing from control panel doesn't work at all, just like if it wasn't turned on. I have Nvidia GT630 with latest driver and Window...
by vech32
Wed Jun 15, 2016 8:02 pm
Forum: General
Topic: (Unreal) No mipmapping?
Replies: 15
Views: 5847

Re: (Unreal) No mipmapping?

Two main examples: Sports Cars GT. Tomb Raider/Tomb Raider Unfinished Business. I can't imagine something looks better with terrible texture noise all over your screen when you do any move. And you're not right. The main purpose for mipmapping was rendering speed increasing. More distance = smaller...
by vech32
Wed Jun 15, 2016 7:08 pm
Forum: General
Topic: (Unreal) No mipmapping?
Replies: 15
Views: 5847

Re: (Unreal) No mipmapping?

It is strange to hear that a technology invented to improve the rendering and used for years now makes games look worse than without using it. By the way, forcing AF in driver control panel turns AF on but still you can see some shimmering on very distant textures, house walls for example, so I thin...
by vech32
Tue Jun 14, 2016 7:48 pm
Forum: General
Topic: (Unreal) No mipmapping?
Replies: 15
Views: 5847

(Unreal) No mipmapping?

I tried to play Unreal Gold from GOG which is shipped with nGlide 1.02 and there is no mipmapping at all, texture shimmering is everywhere just like in software mode. Updating nGlide to the most recent version doesn't change this. Is it normal? And if yes then why so basic rendering things are missi...

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